I wrote something similar, not in Python but JS. BTW, I tried in Python too
but it was extremely slow.

http://myara.web.fc2.com/mHardEdgeMarker.html

Martin


On Thu, Apr 3, 2014 at 9:26 AM, Raffaele Fragapane <
raffsxsil...@googlemail.com> wrote:

> As I said, dynamically manipulating cluster population in XSI in general
> isn't really a viable option.
> That said, outputting an ice attribute per edge and reading it from a
> run-once python script is an option, sure.
>
>
> On Thu, Apr 3, 2014 at 11:20 AM, pedro santos <probi...@gmail.com> wrote:
>
>> Unfortunately I want to drive the population of a specific cluster. The
>> cluster that controls Hard Edges for Subdivision.
>>
>> I've made a tree that returns the angle between the 2 polygons meeting at
>> the edge:
>>
>>
>>
>> The end use would be to drive Subdivision Hard Edges so I don't have to
>> manually selected the sharpest edges of my mesh. Just slap a "Grater than"
>> node (for example greater than 60ยบ) and have that condition to populate the
>> cluster.
>>
>> So you say this is impossible... Damn... there goes my creativity :P
>>
>> Would for example Python be able to call this tree of mine and return a
>> list of angles so then in python I would make a selection out of those
>> values?
>> Well if there is a script already that selects edges based on an Angle
>> Threshold, I'll take it... Or I even make mine if there is way through
>> python to get the polygon normal of both polygons associated with the edge.
>>
>> Gahh... I though I was gonna outsmart this one :P
>>
>> Cheers
>>
>>
>> On Thu, Apr 3, 2014 at 1:02 AM, Raffaele Fragapane <
>> raffsxsil...@googlemail.com> wrote:
>>
>>> You can't alter the membership of clusters from ICE. Altering membership
>>> of a cluster in general in XSI is a pain in the arse.
>>> Walking a rose grove means you get a lot of pain from the thorns :p
>>>
>>> If you want ICE to drive something that something else down the line
>>> will use I suggest you use a weight map instead.
>>> Just output the weightmap from ICE (you can do that), and use it as an
>>> input in whatever the following step is. There's very few things in XSI
>>> that a point cluster can filter for that can't be done with a weightmap
>>> anyway.
>>>
>>> Unless you want to drive poly clusters for materials, in which case, no
>>> dice with a weightmap, but a vertex colour map might do the trick.
>>>
>>>
>>> On Thu, Apr 3, 2014 at 10:50 AM, pedro santos <probi...@gmail.com>wrote:
>>>
>>>> What do you mean with "rose grove"? I don't get the expression. Even
>>>> consulter urban dictionary :P
>>>>
>>>> Anyways imagine something simple as: if element posY is less than 2,
>>>> than it belongs to the cluster.
>>>>
>>>> Cheers
>>>>
>>>>
>>>> On Thu, Apr 3, 2014 at 12:47 AM, pedro santos <probi...@gmail.com>wrote:
>>>>
>>>>> I don't want to change the cluster selection input to drive something
>>>>> in ICE.
>>>>> I want to actually change the cluster with ICE to drive something out
>>>>> of ICE, with the cluster.
>>>>>
>>>>> Thanks
>>>>>
>>>>>
>>>>> On Wed, Apr 2, 2014 at 11:53 PM, Raffaele Fragapane <
>>>>> raffsxsil...@googlemail.com> wrote:
>>>>>
>>>>>> You wanting an ICE tree to affect the active selection? If that, no
>>>>>> chance; selection is an interaction feature, not a set of data that can 
>>>>>> be
>>>>>> persisted and manipulated through live ops, ICE included, of any kind.
>>>>>> Modifying the population of a cluster dynamically is a rose grove.
>>>>>>
>>>>>> What are you trying to do exactly?
>>>>>>
>>>>>>
>>>>>> On Thu, Apr 3, 2014 at 9:13 AM, pedro santos <probi...@gmail.com>wrote:
>>>>>>
>>>>>>> Tried to use clusters. I've thought it was the rational thing to do,
>>>>>>> but apparently I cannot set them.
>>>>>>> http://screencast.com/t/fWVYswfaBlu5
>>>>>>>
>>>>>>> How do you guys go about this?
>>>>>>>
>>>>>>> Can Python create on-thefly Trees to return values or such?
>>>>>>>
>>>>>>> Thanks
>>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>> --
>>>>>> Our users will know fear and cower before our software! Ship it! Ship
>>>>>> it and let them flee like the dogs they are!
>>>>>>
>>>>>
>>>>>
>>>>>
>>>>> --
>>>>> [img]
>>>>> http://i153.photobucket.com/albums/s202/animatics/avatar_1.gif[/img]
>>>>>
>>>>
>>>>
>>>>
>>>> --
>>>> [img]
>>>> http://i153.photobucket.com/albums/s202/animatics/avatar_1.gif[/img]
>>>>
>>>
>>>
>>>
>>> --
>>> Our users will know fear and cower before our software! Ship it! Ship it
>>> and let them flee like the dogs they are!
>>>
>>
>>
>>
>> --
>> [img]http://i153.photobucket.com/albums/s202/animatics/avatar_1.gif[/img]
>>
>
>
>
> --
> Our users will know fear and cower before our software! Ship it! Ship it
> and let them flee like the dogs they are!
>

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