This seems like an issue with the Alembic plugin in Maya, even an abc file 
exported from Maya can’t be re-imported correctly when there are multiple 
materials on the mesh.
We’re looking into it.

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Szabolcs Matefy
Sent: Tuesday, April 22, 2014 11:47 PM
To: softimage@listproc.autodesk.com
Subject: RE: SI2015 alembic vs maya

Ok. So far I could exchange between Maya and Softimage static geometry, and 
non-deformed geometry. Whenever deformed (deformer, envelope, shape animation) 
is involved, the geometry apparently doesn’t take the material IDs with itself, 
and the geometry is appearing in Maya in green shade, not rendering at all, 
etc, unless I assign a material. If it is a multi-material stuff, then 
apparently the clusters are empty in Maya.

If anybody could confirm that or had such an issue and resolved it, please drop 
me a line!


Cheers

Szabolcs

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of John Richard 
Sanchez
Sent: Tuesday, April 22, 2014 5:34 PM
To: XSI List to post
Subject: Re: SI2015 alembic vs maya

Good Question.

On Tue, Apr 22, 2014 at 6:25 AM, Szabolcs Matefy 
<szabol...@crytek.com<mailto:szabol...@crytek.com>> wrote:
Is there any differences between the alembic coming out from Maya and Softimage?

Chhers


Szabolcs
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