I really good overview of this news, watch the interview in the middle of
the page:

http://www.fxguide.com/quicktakes/fmx-2014-houdini-engine-for-cinema-4d-realflow-2014/


On 24 April 2014 20:11, Marc-Andre Carbonneau <
marc-andre.carbonn...@ubisoft.com> wrote:

>
>
> *“Artists with Houdini or Houdini FX licenses will be able to run the
> Houdini Engine using their existing keys. For artists who only need to work
> in a host application, a new Houdini Engine license has been created.
> Houdini Engine workstation licenses will be available for $495 annually
> while floating licenses for use in a single facility will start at $795
> annually. Volume pricing will be available for floating licenses »*
>
> *“The new Houdini Engine license is being merged with the Houdini Batch
> license so that it can also run batch processes on the farm “*
>
>
>
> It means half the price for Houdini-Engine and free Houdini-Engine
> licenses for Houdini tech artists + render batch licenses for everyone !
>
>
>
> Also documentation for Houdini-Engine API was there but hidden now it’s
> official :
> http://www.sidefx.com/docs/hengine1.6/
>
>
>
>
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Cristobal Infante
> *Sent:* 23 avril 2014 10:42
>
> *To:* softimage@listproc.autodesk.com
> *Subject:* Re: Houdini Engine for Cinema4D
>
>
>
> Houdini Engine offers more than just a ppg to change a few values. You can
> for example create a "forest" digital asset, take it to C4D or Maya and use
> your local models as instances. So that's where the benefit is, you
> essentially created a tool that you can reuse. A bit like fabric I guess?
>
>
>
> By the way there is a Houdini Engine API so it can be ported to any
> aplication. So expect to see this implemented in other apps and
> game engines in the future.
>
>
> On Wednesday, 23 April 2014, <pete...@skynet.be> wrote:
>
> Nice insight, Luc-Eric.
> See how you downplayed it as "doing the particles" - AD's standard
> description of ICE and Softimage.
> Is that company prescribed reply to competitor's initiatives?
>
> What I read here, is an opening for C4D and Maya studios to get (a)
> Houdini artist/s to collaborate with the rest of the team, opening up new
> possibilities.
>
> Perhaps shareholders don’t care much for cross platform solutions and
> collaboration, but studios and artists do.
>
>
>
> -----Original Message----- From: Luc-Eric Rousseau
> Sent: Wednesday, April 23, 2014 3:36 PM
> To: softimage@listproc.autodesk.com
> Subject: Re: Houdini Engine for Cinema4D
>
> Sounds pretty cool! C4D could use more proceduralism, and extra tools.
> Is it becoming a real Softimage alternative by this?
>
>
> I'm willing to be that if you had it, you'd never use Houdini Engine
> in Cinema 4D.  This doesn't give you any procedural authoring in C4D,
> just the ability to run an asset that was authored in Houdini,
> typically with a simple PPG of settings.
>
> As a freelancer looking for an alternative to ICE, it would quite a
> waste of time to author the graph in houdini and do all the work to
> package it up to run it in C4D.  In real life, you'd probably just do
> it all on the houdini side and cache out or render there. Or more
> realistically, if you spent that much time in C4D that this would be
> hugely important, you'd likely do everything there except for the
> occasional case when you can't.. and then you probably would not have
> had spent enough time with Houdini to be at ease with it to solve the
> problem there efficiently.  You'd probably end up doing the particles
> in C4D's thinking particle instead.
>
> On Wed, Apr 23, 2014 at 4:59 AM, Eugen Sares <sof...@mail.sprit.org>
> wrote:
>
>
> Cross-posting from si-community:
> http://www..
> maxon.net/en/news/press-releases/singleview/article/maxon-announces-partnership-with-side-effects-software.html
>
> http://www.sidefx.com/index.php?option=com_content&task=view&id=2720&Itemid=66
>
> Sounds pretty cool! C4D could use more proceduralism, and extra tools.
> Is it becoming a real Softimage alternative by this?
>
> Besides, did anyone happen to attend the Maxon presentation on FMX
> yesterday?
>
>
>
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