Back in the day when 'sumatra' was still in beta, it was rather intimidating 
and confusing coming from a Softimage|3D background as there were new concepts 
such as the explorer, rendertree, Property pages, scripting, etc....  So I 
whipped up a Softimage|3D layout to aid my learning.  While it was certainly 
easy to do, it didn't take long to realize it was not helpful because the 
workflows were so different despite having similar visual layouts.  What 
existed as one tool in Softimage|3D ended up being 4 different tools in 
Sumatra, and vice versa.  From that experience I stopped trying to customize 
the software and just accepted it out of the box as-is.  That's when the real 
learning occurred.

I think the same principle applies to Maya or any other software.  Just learn 
it as it is and adapt from there.

Matt





From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Manuel Huertas 
Marchena
Sent: Friday, May 09, 2014 10:19 AM
To: softimage list
Subject: RE: XSI GUI for Maya

"Reskinning the menus vertically without changing command names or wrapping the 
commands, or moving the existing snapping options to two rows somewhere else is 
just that, moving the click to a different area, not what you click and what it 
produces."

thanks Raff, well that was sort of what I though as well when I saw the 
xsi/maya ui, I am really not an expert in this subject, but yeah thats what I 
thought as well.
for instance, I am currently learning modo and using a custom ui layout called 
zen, but if I needed to I could switch to the regular default layout in a snap 
with one or two clicks..
So if the xsi/maya ui that was posted was to propose something similar in terms 
of usability I'll be keen to try it at least to see for myself.
In the end maya is maya and I ll still use its commands, etc. with or without 
any ui plugin, but  If I can get the ui to bug me less
than it currently does with a plugin (Like I was already doing with Nexx for 
maya..) , that'll be cool.   I do moslty modeling/lookdev/lighting in maya so 
not sure that would affect a lot,
would need to test to have a better grasp of what I am dealing with.


-Manuel




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> Date: Fri, 9 May 2014 16:16:05 +0200
> From: hirazib...@live.nl<mailto:hirazib...@live.nl>
> To: softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com>
> Subject: Re: XSI GUI for Maya
>
> In my defense, my use of the phrase "look and feel" was meant to
> encompass parts of the workflow as well.
> And I was talking hypothetically anyway... ;)
>
> --
>
> Leendert A. Hartog AKA Hirazi Blue
> Administrator NOT the owner of si-community.com
>

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