About the Arnold Support, there is indeed arnold support. https://vimeo.com/81443048
On Wed, May 21, 2014 at 9:01 PM, Ed Manning <etmth...@gmail.com> wrote: > For NYC anyway, the main weakness is the small base of trained artists. > Then there's the fact that most of them are fairly senior TD-types who > charge justifiably high rates, and are either overqualified for most > artist-level assignments, or just not character animators since most of the > Houdini artists I know are focused on FX and sim work (assuming that > Houdini's character animation tools are in fact up to the job). Then > there's the relatively high cost of Houdini itself, the lack of Arnold > support, the steep learning curve that makes it hard to train anyone but a > dedicated staff artist in Houdini... > > Don't misunderstand -- it's an awesomely powerful tool in the right hands; > I wish I had taken the time to learn it years ago. But just as I wouldn't > want to run a woodshop that did all of its work using, say, CNC mills and > lathes instead of hand tools, I wouldn't want to run a small commercial CG > shop with just Houdini. I mean, you *could* do it, and the work could be > done at awesome quality, but it would be pretty strange workflow at times > and very expensive I think. > > >