Yeah, I don't think much was done to the Node Editor for 2015, other than some fixes and minor tweaks. It's by no means a complete replacement for some Maya features yet, because you can't properly graph things like the Hypershade, Hypergraph, and Bifrost.................yet. :-)
Eric, you need to get on the Beta. -----Original Message----- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Eric Mootz Sent: 15 July 2014 09:20 To: softimage@listproc.autodesk.com Subject: Maya 2015 Node Editor Hey guys, Just installed Maya 2015, because I need its SDK to compile some plugins. Out of curiosity I took a look at the new version, especially the node editor. A few weeks ago I heard or read that they had improved the node editor, but from what I saw it is the same unusable piece of crap as before... not even close to the ICE Tree editor in Softimage. Did I miss something?? Is there a new node editor in Maya 2015 or not? Thanks! Eric
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