I've cached the stuff. 100 frames took 8h to cache. ~800Mb file size per frame. Still flickering!!! I'll investigate further... With smaller strand count but the problem seems not to be consistent with smaller strand count if I remember correctly.
Ivan On Sun, Jul 27, 2014 at 12:32 PM, Ivan Vasiljevic <klebed...@gmail.com> wrote: > Yeah caching will definitely help, and is a proper way to go, it's just > that it goes real slow with 4mil strands and I am not sure if caching on > multiple machines would 'cause flicker, I'll go through that process on > Monday, and keep updates here. > > Thanks for suggestions everyone. > Ivan > > > On Sat, Jul 26, 2014 at 5:43 PM, Busty kelp <p...@bustykelp.com> wrote: > >> Cache out the strands and it should work. >> >> Sent from my iPad >> >> On 25 Jul 2014, at 15:53, Ivan Vasiljevic <klebed...@gmail.com> wrote: >> >> Hello list, >> >> Did anyone had problems rendering Fuzz on the farm in terms of flickering >> strands? >> Rendering in local goes fine. >> >> Cheers. >> Ivan >> >> -- >> Ivan Vasiljevic >> - >> Lighting TD >> Founder, Digital Asset Tailors >> - >> reel: https://vimeo.com/72183649 >> web: www.ivasiljevic.com >> email: i...@digitalassettailors.com >> ivan_vasilje...@hotmail.com >> >> >> > > > -- > Ivan Vasiljevic > - > Lighting TD > Founder, Digital Asset Tailors > - > reel: https://vimeo.com/72183649 > web: www.ivasiljevic.com > email: i...@digitalassettailors.com > ivan_vasilje...@hotmail.com > > > -- Ivan Vasiljevic - Lighting TD Founder, Digital Asset Tailors - reel: https://vimeo.com/72183649 web: www.ivasiljevic.com email: i...@digitalassettailors.com ivan_vasilje...@hotmail.com