Polygonal modeling in Houdini does feel a bit clunky and slow, mostly because of the viewpoirt interaction. However there are some really cool procedural modeling tools that I know miss when going back to softimage.
The bad news is that you will need a second app to do most of your assets, but this could be any app c4d, maya, xsi, etc. On 30 July 2014 08:35, Sebastien Sterling <sebastien.sterl...@gmail.com> wrote: > Thanks Jordi Bears :) > > > On 30 July 2014 08:32, Jordi Bares <jordiba...@gmail.com> wrote: > >> No there is not, I discuss at the beginning the workflow in which I >> suggest you still use XSI for modelling or a combination of Zbrush and >> Topogun (or the likes) for a retopology approach as that is the normal >> workflow. >> >> :-/ >> >> Jordi Bares >> jordiba...@gmail.com >> >> On 29 Jul 2014, at 23:31, Matt Lind <ml...@carbinestudios.com> wrote: >> >> There is no modelling chapter in the previous documents, which is why I >> asked. >> >> >> Matt >> >> >> >> *From:* softimage-boun...@listproc.autodesk.com [mailto:softimage- >> boun...@listproc.autodesk.com] *On Behalf Of *Jordi Bares >> *Sent:* Tuesday, July 29, 2014 3:19 PM >> *To:* softimage@listproc.autodesk.com >> *Subject:* Re: SI and Houdini >> >> All the previous documents are >> >> >> http://www.sidefx.com/index.php?option=com_content&task=view&id=2711&Itemid=132 >> >> And yes, they are big files.. will try to reduce them a bit but I guess a >> future task will be to put them inside an eBook or something… let's see >> >> Jordi Bares >> jordiba...@gmail.com >> >> On 29 Jul 2014, at 23:12, Matt Lind <ml...@carbinestudios.com> wrote: >> >> >> Where is modeling? >> >> >> Also, any chance of making these documents a little lighter in file >> size? Most of the .pdf’s are 50+ Mb each making them a bit bloated and >> hard to download where bandwidth is restricted. >> >> >> Matt >> >> >> >> >> >> *From:* softimage-boun...@listproc.autodesk.com [mailto:softimage- >> boun...@listproc.autodesk.com] *On Behalf Of *Jordi Bares >> *Sent:* Tuesday, July 29, 2014 3:09 PM >> *To:* softimage@listproc.autodesk.com >> *Subject:* Re: SI and Houdini >> >> Thanks so much, almost there. >> >> Last Houdini compositing guide ready >> >> >> http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&p=153389#153389 >> >> I am a day or two away from finishing it all off (Except the ICE guide to >> Houdini which will take some extra time) >> >> enjoy >> >> Jordi Bares >> jordiba...@gmail.com >> >> On 28 Jul 2014, at 16:45, Orlando Esponda <orlando.espo...@gmail.com> >> wrote: >> >> >> >> Thanks again Jordi, this is priceless. >> >> >> On Sun, Jul 27, 2014 at 5:40 PM, Jordi Bares <jordiba...@gmail.com> >> wrote: >> Compositing 1, 2 and 3 ready… follow the discussion and get the link >> here.. >> >> >> http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&p=153235#153235 >> >> Enjoy >> >> Jordi Bares >> jordiba...@gmail.com >> >> On 4 Jul 2014, at 00:59, Jordi Bares <jordiba...@gmail.com> wrote: >> >> >> >> Well, texturing is now finished, moving into rendering guides. 1& 2 now >> online >> >> >> http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&p=151456#151456 >> >> Enjoy >> >> Jordi Bares >> jordiba...@gmail.com >> >> On 8 Jun 2014, at 21:07, Jordi Bares <jordiba...@gmail.com> wrote: >> >> >> >> A bit slower than I wanted but finally found a bit of time to wrap the >> animation chapter. Moving now into procedural texturing. >> >> >> http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&p=148644#148644 >> >> Please let me know if you guys miss something and I will do my best to >> add it. >> >> Enjoy >> >> Jordi Bares >> jordiba...@gmail.com >> >> On 29 May 2014, at 01:56, David Barosin <dbaro...@gmail.com> wrote: >> >> >> >> Jordi thank you! I've been checking out the first few chapters and >> thoroughly appreciating all the time and effort you put into these. >> >> A truly kind act. >> Cheers, >> -Dave >> >> >> >> >> On Wed, May 28, 2014 at 7:40 PM, Nick Angus <n...@altvfx.com> wrote: >> Thank you Mr Bares! >> ________________________________________ >> From: softimage-boun...@listproc.autodesk.com [ >> softimage-boun...@listproc.autodesk.com] on behalf of Jordi Bares [ >> jordiba...@gmail.com] >> Sent: 29 May 2014 08:34 >> To: softimage@listproc.autodesk.com >> >> Subject: Re: SI and Houdini >> >> Well, seems finally found a gap to add another guide >> >> Houdini procedural animation introduciton aka CHOPs ready to download >> >> >> http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&p=148076#148076 >> >> Jordi Bares >> jordiba...@gmail.com >> >> On 21 May 2014, at 22:49, Sebastian Kowalski <l...@sekow.com> wrote: >> >> > I am experiencing the same. Amazed by it actually. >> > And all the sexy things one can do in a ROP Network.. >> > Never would thought of XSI pass system being too rigid. >> > >> > >> > >> > Am 21.05.2014 um 20:33 schrieb Andy Goehler < >> lists.andy.goeh...@gmail.com>: >> > >> >> >> >> >> >>> On 21.05.2014, at 19:35, Ciaran Moloney <moloney.cia...@gmail.com> >> wrote: >> >>> >> >>> Mantra aint too shabby... >> >> >> >> I'm running a test scene and surprisingly Mantra keeps pace with >> Arnold speed/quality wise (brute force). I really like all the options that >> Mantra brings along. There's is an unmatched flexibility with lights, >> objects and shaders with Mantra all inside Houdini without having to resort >> to external C++ IDEs. >> >> >> >> Andy >> > >> > >> >> >> >> >> >> >> >> >> >> >> >