Since quite a lot of people have approached me to either donate or ask for a published version of these guides I have been thinking in revisiting the Houdini Guides and extend them with rich media, high quality images, interactive graphics, etc…
But of course such a task will require some extra time so may be once the next release is out I could also upgrade them. Anyway, I will ask you to please help me out filing this survey to try to understand if there is interest out there and how that should be put together. https://www.surveymonkey.com/s/JQTXZTY Thanks in advance. Jordi Bares jordiba...@gmail.com On 8 Aug 2014, at 23:17, Jordi Bares <jordiba...@gmail.com> wrote: > Final chapter now online… hope you guys have enjoyed… will be back soon with > the ICE extra chapter but for now, this is it. > > Enjoy it. > > http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&p=155229#155229 > > Jordi Bares > jordiba...@gmail.com > > On 30 Jul 2014, at 17:22, Cristobal Infante <cgc...@gmail.com> wrote: > >> One thing I would say is refreshing about Houdini, it has yet to crash on me >> when rendering ;) >> >> >> On 30 July 2014 10:10, Cristobal Infante <cgc...@gmail.com> wrote: >> Polygonal modeling in Houdini does feel a bit clunky and slow, mostly >> because of the viewpoirt interaction. However there are some really cool >> procedural modeling tools that I know miss when going back to softimage. >> >> The bad news is that you will need a second app to do most of your assets, >> but this could be any app c4d, maya, xsi, etc. >> >> >> >> >> On 30 July 2014 08:35, Sebastien Sterling <sebastien.sterl...@gmail.com> >> wrote: >> Thanks Jordi Bears :) >> >> >> On 30 July 2014 08:32, Jordi Bares <jordiba...@gmail.com> wrote: >> No there is not, I discuss at the beginning the workflow in which I suggest >> you still use XSI for modelling or a combination of Zbrush and Topogun (or >> the likes) for a retopology approach as that is the normal workflow. >> >> :-/ >> >> Jordi Bares >> jordiba...@gmail.com >> >> On 29 Jul 2014, at 23:31, Matt Lind <ml...@carbinestudios.com> wrote: >> >>> There is no modelling chapter in the previous documents, which is why I >>> asked. >>> >>> >>> Matt >>> >>> >>> >>> From: softimage-boun...@listproc.autodesk.com >>> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Jordi Bares >>> Sent: Tuesday, July 29, 2014 3:19 PM >>> To: softimage@listproc.autodesk.com >>> Subject: Re: SI and Houdini >>> >>> All the previous documents are >>> >>> http://www.sidefx.com/index.php?option=com_content&task=view&id=2711&Itemid=132 >>> >>> And yes, they are big files.. will try to reduce them a bit but I guess a >>> future task will be to put them inside an eBook or something… let's see >>> >>> Jordi Bares >>> jordiba...@gmail.com >>> >>> On 29 Jul 2014, at 23:12, Matt Lind <ml...@carbinestudios.com> wrote: >>> >>> >>> Where is modeling? >>> >>> >>> Also, any chance of making these documents a little lighter in file size? >>> Most of the .pdf’s are 50+ Mb each making them a bit bloated and hard to >>> download where bandwidth is restricted. >>> >>> >>> Matt >>> >>> >>> >>> >>> >>> From: softimage-boun...@listproc.autodesk.com >>> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Jordi Bares >>> Sent: Tuesday, July 29, 2014 3:09 PM >>> To: softimage@listproc.autodesk.com >>> Subject: Re: SI and Houdini >>> >>> Thanks so much, almost there. >>> >>> Last Houdini compositing guide ready >>> >>> http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&p=153389#153389 >>> >>> I am a day or two away from finishing it all off (Except the ICE guide to >>> Houdini which will take some extra time) >>> >>> enjoy >>> >>> Jordi Bares >>> jordiba...@gmail.com >>> >>> On 28 Jul 2014, at 16:45, Orlando Esponda <orlando.espo...@gmail.com> wrote: >>> >>> >>> >>> Thanks again Jordi, this is priceless. >>> >>> >>> On Sun, Jul 27, 2014 at 5:40 PM, Jordi Bares <jordiba...@gmail.com> wrote: >>> Compositing 1, 2 and 3 ready… follow the discussion and get the link here.. >>> >>> http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&p=153235#153235 >>> >>> Enjoy >>> >>> Jordi Bares >>> jordiba...@gmail.com >>> >>> On 4 Jul 2014, at 00:59, Jordi Bares <jordiba...@gmail.com> wrote: >>> >>> >>> >>> Well, texturing is now finished, moving into rendering guides. 1& 2 now >>> online >>> >>> http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&p=151456#151456 >>> >>> Enjoy >>> >>> Jordi Bares >>> jordiba...@gmail.com >>> >>> On 8 Jun 2014, at 21:07, Jordi Bares <jordiba...@gmail.com> wrote: >>> >>> >>> >>> A bit slower than I wanted but finally found a bit of time to wrap the >>> animation chapter. Moving now into procedural texturing. >>> >>> http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&p=148644#148644 >>> >>> Please let me know if you guys miss something and I will do my best to add >>> it. >>> >>> Enjoy >>> >>> Jordi Bares >>> jordiba...@gmail.com >>> >>> On 29 May 2014, at 01:56, David Barosin <dbaro...@gmail.com> wrote: >>> >>> >>> >>> Jordi thank you! I've been checking out the first few chapters and >>> thoroughly appreciating all the time and effort you put into these. >>> >>> A truly kind act. >>> >>> Cheers, >>> -Dave >>> >>> >>> >>> >>> On Wed, May 28, 2014 at 7:40 PM, Nick Angus <n...@altvfx.com> wrote: >>> Thank you Mr Bares! >>> ________________________________________ >>> From: softimage-boun...@listproc.autodesk.com >>> [softimage-boun...@listproc.autodesk.com] on behalf of Jordi Bares >>> [jordiba...@gmail.com] >>> Sent: 29 May 2014 08:34 >>> To: softimage@listproc.autodesk.com >>> Subject: Re: SI and Houdini >>> >>> Well, seems finally found a gap to add another guide >>> >>> Houdini procedural animation introduciton aka CHOPs ready to download >>> >>> http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&p=148076#148076 >>> >>> Jordi Bares >>> jordiba...@gmail.com >>> >>> On 21 May 2014, at 22:49, Sebastian Kowalski <l...@sekow.com> wrote: >>> >>> > I am experiencing the same. Amazed by it actually. >>> > And all the sexy things one can do in a ROP Network.. >>> > Never would thought of XSI pass system being too rigid. >>> > >>> > >>> > >>> > Am 21.05.2014 um 20:33 schrieb Andy Goehler >>> > <lists.andy.goeh...@gmail.com>: >>> > >>> >> >>> >> >>> >>> On 21.05.2014, at 19:35, Ciaran Moloney <moloney.cia...@gmail.com> >>> >>> wrote: >>> >>> >>> >>> Mantra aint too shabby... >>> >> >>> >> I'm running a test scene and surprisingly Mantra keeps pace with Arnold >>> >> speed/quality wise (brute force). I really like all the options that >>> >> Mantra brings along. There's is an unmatched flexibility with lights, >>> >> objects and shaders with Mantra all inside Houdini without having to >>> >> resort to external C++ IDEs. >>> >> >>> >> Andy >>> > >>> > >>> >>> >>> >>> >>> >>> >>> >>> >>> >> >> >> >> >