The Kinect2 for windows is announced/available via the microsoft online
shop since july 15th.
It is working with a pc, no proprietary connector as in the xboxone kinect.
An sdk public preview should be available here:
http://www.microsoft.com/en-us/download/details.aspx?id=43661
I have a skanect+kinect1 setup at home to fiddle with.
I liked 3DCoat better to merge/edit/fill/whatever scans saved out from
skanect in Voxelmode.
Haven´t done too fancy stuff with it but already liked what was possible
with that.
Others on the net hinted me towards meshlab for baking vertexcolors to
textures or filling holes.
Keep us updated!
tim
Am 31.07.2014 18:47, schrieb Jeff McFall:
Thank you Francisco, yes this information is very helpful as we are
just starting down this path.
And not a bad dance at all.
Thanks again
jeff
*From:*softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] *On Behalf Of
*Francisco Criado
*Sent:* Thursday, July 31, 2014 12:21 PM
*To:* softimage@listproc.autodesk.com
*Subject:* Re: Kinect 2 data to Softimage
Hi Jeff,
don´t know for V2 but for the first one, i couldn´t found a direct
methodlogy for working in softimage with kinect.
For 3d scanning, i highly recommend you skanect, is simple, cheap and
powerfull enough for kinect capabilities, and then doing retopo in
zbrush worked ok for us. We never used the vertex colors from the scan
since V1 has a very bad quality in its rgb camera. We use to take
photos with a dslr and then paint textures on Mari.
About motion tracking, we used Ipi soft for doing some tests (see link
attached, sorry i´m a bad dancer) with 2 kinects (it demands a lot of
time in setup and calibration) becuse with one camera tracking wasn´t
enough stable.
https://vimeo.com/79887493
Kinect V2 is not supported in Ipisoft, but in FAQ they state that:
"Kinect 2 for Xbox is not possible to use. We will include support of
Kinect 2 for Windows as soon as it is released (expected in summer 2014)"
Quite interested in seeing Kinect for Windows 2 capabilities for 3d
production.
Hope this helps of something.
F.
2014-07-31 12:31 GMT-03:00 Jeff McFall <jeff.mcf...@sas.com
<mailto:jeff.mcf...@sas.com>>:
Hi everyone,
We are just starting to look into some of the possibilities of
using the new Kinect 2 for some production ideas.
Would anyone have any initial advice or links to share of
resources to get started?
At first glance the areas to explore would be
-Bringing a pointcloud single file and cache into Softimage for
use with ICE
-Generating useful meshes and texture mapping from pointclouds and
importing to Soft
-Motion tracking – skeleton export
At first glance I am not finding much info on how to get a basic
pointcloud from Kinect into Soft.
Motion tracking to skeleton and mesh generation seem a bit more
detailed and covered
Brekel.com seems to have several apps and examples…
anyone have good experience with others?
thanks in advance
Jeff