my 5 cent: i really think, the whole point comparing features of Softwares is highly overestimated. Of course there are very rational reasons of choosing one Software over another: The price, the features, the amount of jobs we think there are outside. But at the end of the day, we could ask ourselves: Are we in 3d, because we are purely rational decision makers ? If so, i would be a lawer, do real estates, or try to go after a job that promises more money or prestige. I guess, most of the guys in Animation wanted to do what they are truly interested in, love, or just fits them. So my humble advice: Stop comparing features. Go for Sympathy. Why working with a Software, you dislike ? We will find a 100 reasons for and against every package. I know many of us don't have that luxury, and it might not appear particularly professional if you utter such a theory in meetings with people wearing suits. But for a lot of us thats doable. My rational side constantly tells me 2 packages i "should" learn, while i find myself working with something that i feel speaks to me. So i'll surrender to this one.
best, Philipp 2014-08-22 23:21 GMT+02:00 Cristobal Infante <cgc...@gmail.com>: > maybe, but the work coming out if the cinema4d community is pretty > impressive, and so is the demand for C4D artists. > > > On Friday, 22 August 2014, Sebastien Sterling < > sebastien.sterl...@gmail.com> wrote: > >> I suppose at least modo looks like it is heading in the right direction, >> getting into bed with the foundry, the last C4D demo, was kinda scatter >> brained. >> >> >> On 22 August 2014 21:03, w...@fiftyeight.com <w...@fiftyeight.com> wrote: >> >>> Iam also searching for an alternative-softimage, >>> and found this riggs done in modo https://vimeo.com/ochyming/videos >>> very nice. >>> >>> but still found not a softimage-alternative both cinema4d and modo not >>> having something like a schematic-view and also not an history-stacks, >>> on the other side c4d has realy nice deformers and tools aready built >>> in (squash&stretch or dynamic-chains for example but in cinema4d i have the >>> feeling >>> that i can not go so far as with softimage (adding points/edges on >>> rigged,shape-animted envelops,) >>> >>> Iam more an allrounder by the way >>> >>> Walter >>> >>> >>> phil harbath <phil.harb...@jamination.com> hat am 22. August 2014 um >>> 20:32 geschrieben: >>> >>> how does shape animation in modo compare to the shape manager? >>> >>> >>> >>> >>> >> >>