Thanks Francois - I did this but get another error:
' ERROR : Traceback (most recent call last):
' File "<Script Block 2>", line 19, in XSILoadPlugin
' dllPath_release = Application.Plugins("ArnoldStaShaders").OriginPath +
"bin\\nt-x86-64\\tbb42.dll";
' AttributeError: 'NoneType' object has no attribute 'OriginPath'
' - [line 18 in
L:\Softimage_WG\VDB2SI_WG\Application\Plugins\bin\nt-x86-64\VDB_shaderDefs_ai.pys]
- Morten
Den 31. oktober 2014 kl. 14:13 skrev Francois Lord <[email protected]>:
> replace this line
> dllPath_release = Application.Plugins("Arnold Shaders").OriginPath +
> "bin\\nt-x86-64\\tbb42.dll";
> by
> dllPath_release = Application.Plugins("ArnoldStaShaders").OriginPath +
> "bin\\nt-x86-64\\tbb42.dll";
>
>
> On 31-Oct-14 08:48, Morten Bartholdy wrote:
> >
> > I just installed Oleg Bliznuks exciting OpenVDB stuff but ran in to a snag
> > - I get this error when doing a renderregion on the cloud demo scene:
> >
> > ' WARNING : [arnold] node "VDBVolumeShaderSimple_ai" is not installed
> > ' ERROR : [sitoa]: Unable to load VDBVolumeShaderSimple_ai from the Arnold
> > plugins (first occurrence:
> > Sources.Materials.DefaultLib.Scene_Material.VDBVolumeShaderSimple_ai)
> >
> > Upon Inspecting the Plugin Manager I can see that VDB_shaderDefs_ai.pys has
> > a red triangle and checking its properties it says 262$This script plug-in
> > contains erors and could not be loaded: <path: "path to workgroup
> > installation"
> >
> > I do have vcredist_x64 installed. Does anyone here know - could this be
> > caused by the annoying tbb.dll conflict with Arnold?
> >
> > I am exploring the various ways to render emFluids and would really like to
> > try Olegs shader out.
> >
> >
> > Cheers
> > Morten
> >
> >