Join the Cult of Fabric my son :P

On 4 November 2014 16:48, Gerbrand Nel <nagv...@gmail.com> wrote:

>  NNNNOOOOOOOOOO!!!!
> Why couldn't they wait untill bifrost was working before they EOLed soft.
> Now I have to get into this stipid shit, only to unlearn and relearn when
> we get bifrosted.
> Thanks anyway Cairan
> G
>
> On 2014-11-04 04:05 PM, Ciaran Moloney wrote:
>
> Sounds like you need to look into particle runtime expressions. They're
> pretty powerful, if you don't mind a bit of basic coding. So, obviously not
> as straightforward as something like ICE.
>
> On Tue, Nov 4, 2014 at 4:38 AM, Gerbrand Nel <nagv...@gmail.com> wrote:
>
>> Hey guys. I ask here because this is till where the smart friendly people
>> hang out.
>> I need to change the size of particles based on their current position.
>> I need to create a grid like effect, so as the particles move through
>> space, they scale bigger and smaller based on their position in x and y.
>> In ICE this is easy, not so much in MAYA.
>> Anyone have any ideas for me?
>> Thanks
>>
>
>
>

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