Join the Cult of Fabric my son :P On 4 November 2014 16:48, Gerbrand Nel <nagv...@gmail.com> wrote:
> NNNNOOOOOOOOOO!!!! > Why couldn't they wait untill bifrost was working before they EOLed soft. > Now I have to get into this stipid shit, only to unlearn and relearn when > we get bifrosted. > Thanks anyway Cairan > G > > On 2014-11-04 04:05 PM, Ciaran Moloney wrote: > > Sounds like you need to look into particle runtime expressions. They're > pretty powerful, if you don't mind a bit of basic coding. So, obviously not > as straightforward as something like ICE. > > On Tue, Nov 4, 2014 at 4:38 AM, Gerbrand Nel <nagv...@gmail.com> wrote: > >> Hey guys. I ask here because this is till where the smart friendly people >> hang out. >> I need to change the size of particles based on their current position. >> I need to create a grid like effect, so as the particles move through >> space, they scale bigger and smaller based on their position in x and y. >> In ICE this is easy, not so much in MAYA. >> Anyone have any ideas for me? >> Thanks >> > > >