Well the implication I think I saw, and I might be mistaken, was that Maya was not just in the same time, but "designed" to compete with Softimage 3D. It was designed with Disney as studio tool, and Alias had their eyes on 3DSMax, completely ignoring Softimage|3D imho. We also totally ignored Alias or Max when making XSI and were looking to do the next step of our previous products.
On Thu, Nov 13, 2014 at 12:01 PM, Brent McPherson <brent.mcpher...@autodesk.com> wrote: > Yes, Maya 1.0 was released in Feb 1998 and XSI 1.0 was released over 2 years > later in mid-2000. > > From: Andi Farhall > > why am i so far off? Power animator wasn't really in the running when soft|3d > got going, when Maya came out surely it was to get the market that soft|3d > had, not xsi. Am i wrong? > > >> From: luceri...@gmail.com<mailto:luceri...@gmail.com> >> you keep telling yourself that buddy! >> >> Also try to find a strange man with a blue police box. >> >> On Thu, Nov 13, 2014 at 10:08 AM, Andi Farhall >> <hack...@outlook.com<mailto:hack...@outlook.com>> wrote: >> > It struck me yesterday, whilst being repeatedly disappointed by maya that >> > it >> > wasn't designed as a competition for XSI, it was designed as competition >> > for >> > Softimage|3D.... And i have to say it IS marginally better that >> > Softimage|3D, but not as pretty. >> > >> > ....now where did my "attribute editor" go.......