We were all hired in 1997-1998 and never worked on Softimage|3D. Your CPU is not relevant, but you should try to have the right compiler, so Visual C++ 6 (which there is no way to get anymore). Saaphire is a C API so it will likely work with other compilers, but.. your own your own. I thought you could just import the metaclay as baked triangles and isn't there a function to convert bslines to nurbs in the effects->convert.
On Mon, Nov 17, 2014 at 8:27 PM, Matt Lind <speye...@hotmail.com> wrote: > Probably a question for Luc-Eric, Brent, Alexandre, Marc-Andre and the other > long time Softimage developers who were around back in the day: > > I want to write a SAAphire plugin for Softimage|3D to export my old scenes > as XML or some other text file format I can conjure up. Since my old data > uses Bspline patches, meta clay, and other features not supported by the > SI3D –> XSI importer or dotXSI file format, I need to take matters into my > own hands by dumping as much data as possible so it can be reinterpreted in > a modern day application. Why am I wanting to do this? Mostly to severe > ties with having to maintain a computer with with Softimage|3D and older > versions of Softimage|XSI, as well as make the data available for my > portfolio (such as for job interviews) without having to jump through tons > of hoops to show it off. > > I have Softimage|3D 3.9.2 and associated SDK 1.9.2 installed on a computer > running Windows XP (Windows 2000 is available if needed). What I don’t have > is an old computer with Pentium III processors. The best I can do is my > recently retired Dell Precision Workstation 470 w dual Xeons purchased new > in 2004. I can run Softimage|3D successfully on that computer, but not > mental ray 1.9 or SI|Particle. Not sure if that’s an issue with the > operating system or hardware. > > My question is – can I successfully compile functional SAAphire plugins on a > modern day processor such as a Xeon? If so, must I use MSVC++ 6.0 or can I > use a more modern compiler? > > thanks, > > Matt > >