Afternoon, evening or good morning.... I'm trying to use the free bvh files from Carnegie Mellon to give me a range of mocap files for some ambient crowd rep stuff (using Golaem in Maya), and the rig tagging, motor thing is only half working for me. I've got a simple rig I've set up in soft, a single chain for the clavicle and hands, two for the feet etc, simple stuff as I've never gone near character/rigging type stuff before really. The hips, legs feet chest and neck work, albeit with a bit of adjustment and the hands work also, however the shoulders and arms refuse to play ball. The bvh file itself has animation on the arms and hands but not the clavicles, but nothing gets transferred to these parts of my rig. I ran through a digital tutors movie about targeting and motion transfer and got that to work no problem but the mocap file they supplied had a lot more markers. Any body got the Carnegie Mellon stuff to work? There's so much stuff in there it seems like a mocap goldmine if i can just get it to work...... cheers, Andi.
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