I'm quite possibly looking in all the wrong places,
but there seems to be a shader present in Softimage 2015 that doesn't seem to be documented,
namely the "mib_illum_hair_x" hair shader ("hiding" in the basehair.dll),
it's also present in Maya 2015, but documentation seems sparse there also.
Am I missing something?
Any thoughts on this?

Greetz
Leendert

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Leendert A. Hartog AKA Hirazi Blue
Administrator NOT the owner of si-community.com

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