I'm quite possibly looking in all the wrong places,but there seems to be a shader present in Softimage 2015 that doesn't seem to be documented,
namely the "mib_illum_hair_x" hair shader ("hiding" in the basehair.dll), it's also present in Maya 2015, but documentation seems sparse there also. Am I missing something? Any thoughts on this?
Greetz Leendert -- Leendert A. Hartog AKA Hirazi Blue Administrator NOT the owner of si-community.com