I'd say both are happy(er) when things are consistent and predictable (however they work), with care to eliminate as many steps as possible, because sometimes even microsteps make all the difference.


On 02/20/15 14:08, Rob Chapman wrote:

So now we get to a crux of an issue of ui design, who is the more human, the artist or the programmer

On 20 Feb 2015 18:43, "Ponthieux, Joseph G. (LARC-E1A)[LITES]" <j.ponthi...@nasa.gov> wrote:

That really is the point, isn’t it?

 

--

Joey

 

 

From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Mirko Jankovic
Sent: Friday, February 20, 2015 1:13 PM
To: softimage@listproc.autodesk.com
Subject: Re: Maya thinks they're clever....and that's the problem

 

If programmer making something for artists shouldn't that follow what artists needs not what programmer feels it should be ;)

 

 


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