A dispassionate word of advice to anybody who wishes to work in the
performance departments around here: Shed your software allegiances,
whatever we use is so heavily augmented by our own framework, and the base
builds so rooted in our procedural rigging API, that whether we nominally
use Maya or Soft as a client you barely spend any time in either on a brick
movie. 90% of the time TDs spend rigging anything is either in an IDE or in
our own propietary system.

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