I wrote a tool to round weights decimals but I'm still having decimals.

I get the weighs with :

Obj.Envelopes(0).Weights.Array

Round them and put them back with

myEnvelope.Weights.Array = roundedWeights

But when I check my weights after that I'm still having decimals like:
0.300000011920929
14.1999998092651
58
27.5

And my roundedWeights array is just like I want them:
0.3
14.2
58
27.5

I successfully did it in Maya disabling the Normalize property, but I can't
get it to work in Softimage. Is there any way to do this?

Thanks

Martin
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