I wrote a tool to round weights decimals but I'm still having decimals. I get the weighs with :
Obj.Envelopes(0).Weights.Array Round them and put them back with myEnvelope.Weights.Array = roundedWeights But when I check my weights after that I'm still having decimals like: 0.300000011920929 14.1999998092651 58 27.5 And my roundedWeights array is just like I want them: 0.3 14.2 58 27.5 I successfully did it in Maya disabling the Normalize property, but I can't get it to work in Softimage. Is there any way to do this? Thanks Martin
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