I am creating a fluid in a bottle with animated surface using ILT Booleans. 
This works fine and is pretty smooth. However when rendering with Arnold I get 
crashing when turning on deformation motion blur, which I need for other parts 
which deform during the shot. I have tried exporting the geo sequence as 
alembic and importing it again, which works fine until turning on deformation 
motionblur.

Does someone here know - is there something I need to do to get this working?

//Morten
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