Thanks for your answers! I already coded it with my original idea, and so far it works fine.
Since I guess an ICE alternative would faster for high poly objects, I'll try that later. Martin On Fri, Jul 15, 2016 at 8:01 PM, Tom Kleinenberg <zagan...@gmail.com> wrote: > Hi Martin > > Paul's answered how to copy weight values from one object to another. He's > got an old video where he showed how to write to a weight map, which may be > useful : https://vimeo.com/19031487 . It's uses a distance test rather > than copying values but the set up for how to write a weight map may be of > interest. > > There are a number of really good videos in that channel on geometry > manipulation, if you have the time it's probably worth going through them. > > > > > > On 15 July 2016 at 09:22, <p...@bustykelp.com> wrote: > >> Its very easy in ICE. but you will have to have a map existing to write >> to as ICE cant generate Maps. >> >> There is a get closest points node. Which returns an array of locations. >> If you just want one point, then the nearest will be the first in the array >> >> so in ICE its a bit like this >> >> OTHER OBJECT------GETCLOSESTPOINTS--------SELECT IN ARRAY (select the >> first, which is 0)--------GETDATA(weightmap.weights)--------SETDATA(this >> object’s weightmap that you have made to write it to) >> >> If you freeze the ICE tree, its now permanent. >> >> *From:* Martin Yara <furik...@gmail.com> >> *Sent:* Friday, July 15, 2016 8:06 AM >> *To:* softimage@listproc.autodesk.com >> *Subject:* Get Closest Point in another geometry >> >> Hi list, >> >> I'm trying to write a tool to snap to the closest points and copy their >> weights, so these points would have the same position and the same weights. >> But I can't find a method or property besides Geometry.GetClosestLocation, >> which gives me the location in the geometry, not the closest point. >> >> My only idea would be to use the GetClosestLocation and then get the >> points from the polygon in that location and iterate between those points. >> >> Is there any easier or direct way to do this? >> >> I would try ICE but I'm don't know how to copy the weights with ICE, or >> if this is possible, or how to get the ICE information to use it to copy >> weights through scripting. >> >> Thanks >> >> Martin >> >> ------------------------------ >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >> with "unsubscribe" in the subject, and reply to confirm. >> >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >> with "unsubscribe" in the subject, and reply to confirm. >> > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. >
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