If the texture only displays in the viewport when the texture editor is open, then it means that object doesn't have a texture officially assigned to it. This is true for all materials/textures, not just redshift.
I'm not a redshift user, but the symptoms indicate you haven't applied the material to the object, and therefore the object defaults to using the scene material. Matt Date: Mon, 15 Aug 2016 17:43:51 -0600 From: Dave Gallagher Softimage <davegsoftimagel...@gmail.com> Subject: redshift materials show gray in viewport To: "softimage@listproc.autodesk.com" Hey you Redshift users. I have a question about using redshift with Softimage 2011's viewport. When I apply a redshift shader, the object then shows as gray in the viewport regardless of the render color. There doesn't appear to be setting to change that. Then adding redshift materials to the eyes make it very hard to see anymore. I notice opening the file in Softimage 2014, the shaders show correctly (sort of- the color is pretty skewed). So, do I need to upgrade to see the shaders? And, regardless of the version, the textures don't display unless I open the texture editor and fiddle with the settings. That seems to wake it up and it suddenly displays the texture. BUT! As soon as I close the Texture Editor, the skin turns gray again. I haven't seen this behavior before. Thanks for any help! Dave G ------ Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.