Yes, it renders great. It's only the viewport that isn't showing the colors&textures. I'll hunt around more, thanks!

On 8/15/2016 7:39 PM, Stephen Davidson wrote:
If you are talking about the viewport and not the render, then it is probably you viewport settings. There are a lot of them. Does it render ok? If so, it is not Redshift.

On Mon, Aug 15, 2016, 8:31 PM Dave Gallagher Softimage <davegsoftimagel...@gmail.com <mailto:davegsoftimagel...@gmail.com>> wrote:


    Good thought Matt. But in Softimage 2011 it appears to work fine when
    applying a texture to a Phong, but not when I switch to the redshift
    material.

    However, when I remove the material and reapply it in Softimage
    2014, I
    do see the texture after all, so it looks like it is a version issue.

    On 8/15/2016 5:52 PM, Matt Lind wrote:
    > If the texture only displays in the viewport when the texture
    editor is
    > open, then it means that object doesn't have a texture
    officially assigned
    > to it.  This is true for all materials/textures, not just redshift.
    >
    > I'm not a redshift user, but the symptoms indicate you haven't
    applied the
    > material to the object, and therefore the object defaults to
    using the scene
    > material.
    >
    >
    > Matt
    >
    >
    >
    >
    > Date: Mon, 15 Aug 2016 17:43:51 -0600
    > From: Dave Gallagher Softimage <davegsoftimagel...@gmail.com
    <mailto:davegsoftimagel...@gmail.com>>
    > Subject: redshift materials show gray in viewport
    > To: "softimage@listproc.autodesk.com
    <mailto:softimage@listproc.autodesk.com>"
    >
    >
    > Hey you Redshift users. I have a question about using redshift with
    > Softimage 2011's viewport.
    >
    > When I apply a redshift shader, the object then shows as gray in the
    > viewport regardless of the render color. There doesn't appear to be
    > setting to change that.
    >
    > Then adding redshift materials to the eyes make it very hard to
    see anymore.
    >
    >
    > I notice opening the file in Softimage 2014, the shaders show
    correctly
    > (sort of- the color is pretty skewed). So, do I need to upgrade
    to see
    > the shaders?
    >
    >
    > And, regardless of the version, the textures don't display
    unless I open
    > the texture editor and fiddle with the settings. That seems to
    wake it
    > up and it suddenly displays the texture. BUT! As soon as I close the
    > Texture Editor, the skin turns gray again. I haven't seen this
    behavior
    > before.
    >
    > Thanks for any help!
    > Dave G
    >
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