The volume deform was inspired by Grabber and the guy behind Grabber (who was 
working at Softimage at the time and whose name I can't remember) was 
supportive of our effort to replicate his plugin in XSI.
--
Brent

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Grahame Fuller
Sent: 11 November 2016 20:52
To: softimage@listproc.autodesk.com
Subject: RE: SI|3D Flashback

The company name was spelled Konshus IIRC. The design of XSI’s Volume Deformer 
was indeed based on their Grabber plugin for SI|3D. Konshus also made a 
sculpting tool called Smither (I think) and maybe another tool.

gray

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sven Constable
Sent: Friday, November 11, 2016 3:46 PM
To: softimage@listproc.autodesk.com
Subject: RE: SI|3D Flashback

I think MetaMesh was from PhoenixTools.

From: 
softimage-boun...@listproc.autodesk.com<mailto:softimage-boun...@listproc.autodesk.com>
 [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Francois Lord
Sent: Friday, November 11, 2016 9:37 PM
To: softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com>
Subject: Re: SI|3D Flashback


Ah yes the Grabber! It became the Volume Deform in XSI. I thought it worked 
better as a modeling tool in soft, but was a better deform tool in XSI.

Conscious also made the MetaMesh plugin if my memory serves me well. It was an 
implementation of subd in Soft|3D.

On 11/11/2016 01:31 PM, Sven Constable wrote:
Hey list,

a demo by Chinny and he's talking about some plugins. I remember many of them, 
like PhoenixTools, Arete and the Ray Rebels stuff but I never heard of 
"Conscious". They developed a plugin called Grabber, that seems it was 
incorporated in XSI later on, as "Volume Deform". Ha, didn't know that!
Quite entertaining demo btw. Great foleys ;)

sven

https://www.youtube.com/watch?v=cVPawEVWDT8




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