Hi all, I used to do this long time ago in the past, but I forgot since I haven't been in touch with Softimage for long.
Is there a way to transfer material per polygon to the hair material? Let's say I want to transfer checkerboard pattern I made by assigning every square on a grid black and white to the hair I generated on it (the whole grid). I'm pretty sure this is supposed to be a straightforward process, without having to apply UV map first. The PDF manual and CHM user manual don't explain the process but the one using UV map transfer. Or if you have the link that explain the process, I'd be grateful if you could share it here. Thank you very much!
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