I always used xsibatch. Just tried both and they worked the same. I think, the only difference is the license used.
C:\Program Files\Autodesk\Softimage 2015 SP2\Application\bin>xsibatch -r -scene "C:\Program Files\Autodesk\Softimage 2015 SP2\Data\XSI_SAMPLES\Scenes\Animation\Curve_Deform.scn" -pass all ======================================================= Autodesk Softimage 13.2.163.0 ======================================================= [LICENSE AND PLUGIN INFO REMOVED] COMMAND: -r -scene "C:\Program Files\Autodesk\Softimage 2015 SP2\Data\XSI_SAMPLES\Scenes\Animation\Curve_Deform.scn" -pass all Application.SetUserPref("SCR_RTMSG_ENABLED", True) >Loading: C:\Program Files\Autodesk\Softimage 2015 SP2\Data\XSI_SAMPLES\Scenes\Animation\Curve_Deform.scn... # INFO : 4034 - Loaded scene was created with build number: 13.2.163.0 - compatibility version: 1300 Application.OpenScene("C:\\Program Files\\Autodesk\\Softimage 2015 SP2\\Data\\XSI_SAMPLES\\Scenes\\Animation\\Curve_Deform.scn", False, True) # INFO : Starting rendering.... # INFO : Rendering Passes.Default_Pass Application.SetCurrentPass("Passes.Default_Pass") Application.SetValue("PlayControl.Current", 1, "") Application.SetValue("PlayControl.Current", 1, "") # INFO : Rendering pass 'Default_Pass'... # INFO : Rendering frame 1 (0.0% done) # INFO : Rendering frame 2 (10.0% done) # INFO : Rendering frame 3 (20.0% done) # INFO : Rendering frame 4 (30.0% done) # INFO : Rendering frame 5 (40.0% done) # INFO : Rendering frame 6 (50.0% done) # INFO : Rendering frame 7 (60.0% done) # INFO : Rendering frame 8 (70.0% done) # INFO : Rendering frame 9 (80.0% done) # INFO : Rendering frame 10 (90.0% done) # INFO : Render completed (100% done) Application.RenderPass("Passes.Default_Pass", "", 1, 10, 1, "") # INFO : Rendering done! # INFO : Rendering Passes.RGBA_Matte Application.SetCurrentPass("Passes.RGBA_Matte") Application.SetValue("PlayControl.Current", 1, "") Application.SetValue("PlayControl.Current", 1, "") # INFO : Rendering pass 'RGBA_Matte'... # INFO : Rendering frame 1 (0.0% done) # INFO : Rendering frame 2 (10.0% done) # INFO : Rendering frame 3 (20.0% done) # INFO : Rendering frame 4 (30.0% done) # INFO : Rendering frame 5 (40.0% done) # INFO : Rendering frame 6 (50.0% done) # INFO : Rendering frame 7 (60.0% done) # INFO : Rendering frame 8 (70.0% done) # INFO : Rendering frame 9 (80.0% done) # INFO : Rendering frame 10 (90.0% done) # INFO : Render completed (100% done) Application.RenderPass("Passes.RGBA_Matte", "", 1, 10, 1, "") # INFO : Rendering done! C:\Program Files\Autodesk\Softimage 2015 SP2\Application\bin>xsi -r -scene "C:\Program Files\Autodesk\Softimage 2015 SP2\Data\XSI_SAMPLES\Scenes\Animation\Curve_Deform.scn" -pass all ======================================================= Autodesk Softimage 13.2.163.0 ======================================================= [LICENSE AND PLUGIN INFO REMOVED] COMMAND: -r -scene "C:\Program Files\Autodesk\Softimage 2015 SP2\Data\XSI_SAMPLES\Scenes\Animation\Curve_Deform.scn" -pass all Application.SetUserPref("SCR_RTMSG_ENABLED", True) >Loading: C:\Program Files\Autodesk\Softimage 2015 SP2\Data\XSI_SAMPLES\Scenes\Animation\Curve_Deform.scn... # INFO : 4034 - Loaded scene was created with build number: 13.2.163.0 - compatibility version: 1300 Application.OpenScene("C:\\Program Files\\Autodesk\\Softimage 2015 SP2\\Data\\XSI_SAMPLES\\Scenes\\Animation\\Curve_Deform.scn", False, True) # INFO : Starting rendering.... # INFO : Rendering Passes.Default_Pass Application.SetCurrentPass("Passes.Default_Pass") Application.SetValue("PlayControl.Current", 1, "") Application.SetValue("PlayControl.Current", 1, "") # INFO : Rendering pass 'Default_Pass'... # INFO : Rendering frame 1 (0.0% done) # INFO : Rendering frame 2 (10.0% done) # INFO : Rendering frame 3 (20.0% done) # INFO : Rendering frame 4 (30.0% done) # INFO : Rendering frame 5 (40.0% done) # INFO : Rendering frame 6 (50.0% done) # INFO : Rendering frame 7 (60.0% done) # INFO : Rendering frame 8 (70.0% done) # INFO : Rendering frame 9 (80.0% done) # INFO : Rendering frame 10 (90.0% done) # INFO : Render completed (100% done) Application.RenderPass("Passes.Default_Pass", "", 1, 10, 1, "") # INFO : Rendering done! # INFO : Rendering Passes.RGBA_Matte Application.SetCurrentPass("Passes.RGBA_Matte") Application.SetValue("PlayControl.Current", 1, "") Application.SetValue("PlayControl.Current", 1, "") # INFO : Rendering pass 'RGBA_Matte'... # INFO : Rendering frame 1 (0.0% done) # INFO : Rendering frame 2 (10.0% done) # INFO : Rendering frame 3 (20.0% done) # INFO : Rendering frame 4 (30.0% done) # INFO : Rendering frame 5 (40.0% done) # INFO : Rendering frame 6 (50.0% done) # INFO : Rendering frame 7 (60.0% done) # INFO : Rendering frame 8 (70.0% done) # INFO : Rendering frame 9 (80.0% done) # INFO : Rendering frame 10 (90.0% done) # INFO : Render completed (100% done) Application.RenderPass("Passes.RGBA_Matte", "", 1, 10, 1, "") # INFO : Rendering done! From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of David Saber Sent: Thursday, February 02, 2017 12:42 PM To: softimage@listproc.autodesk.com Subject: Re: Batch render all passes? I think the XSI command and the Xsibatch command have different behavior concerning switches. Which one it the best to use? As for the error message, I'll have to relaunch my renders, I'll keep you posted. Cheers, David On 2017-02-02 12:22, Sven Constable wrote: Just tried it and indeed, not using the -pass command will not render all passes but the current. So my memory didn't serve me well. However, using "-pass all" worked here and rendered all passes in the scene. (2015 SP2) Sven From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of David Saber Sent: Thursday, February 02, 2017 12:02 PM To: softimage@listproc.autodesk.com Subject: Re: Batch render all passes? Thanks a lot guys It's weird, when I don't type "-pass", it doesn't render all pass, it renders the active pass. And I also tried "-pass all" like in your command line, but I got an error... But I will try again. Thanks again and have a great day. David On 2017-02-01 12:16, Doug Kennedy wrote: Hi David. I always keep this to hand! xsibatch -r -scene "\\SERVER\Project\Scenes\SceneFile.scn <file:///\\%5C%5CSERVER%5CProject%5CScenes%5CSceneFile.scn> " -startframe 1 -endframe 100 -step 1 -pass all -skip YES Doug Kennedy / Designer / 3D Animator / 2D Compositor / VFX TD <tel:+44%2020%208144%209000> +44 (0)208 144 9000 <tel:+44%207767%20606628> +44 (0)7767 606 628 www.undabo.com Check out Undabo's latest showreels on vimeo https://vimeo.com/album/3065544/ Connect with Doug on Linkedin https://www.linkedin.com/in/undabo/ <https://facebook.com/undabo> Facebook <https://docs.google.com/uc?id=0B5igI0vZJ15uOUhDRkN6bGtfbE0&export=download> <https://twitter.com/undabo> Facebook <https://docs.google.com/uc?id=0B5igI0vZJ15uOUhDRkN6bGtfbE0&export=download> <https://www.linkedin.com/company/undabo/> LinkedIn <https://docs.google.com/uc?id=0B5igI0vZJ15uOUhDRkN6bGtfbE0&export=download> <http://is.gd/skypeundabo> Skype <https://docs.google.com/uc?id=0B5igI0vZJ15uOUhDRkN6bGtfbE0&export=download> <https://vimeo.com/undabo> Vimeo <https://docs.google.com/uc?id=0B5igI0vZJ15uOUhDRkN6bGtfbE0&export=download> <https://youtube.com/undabostudios> Youtube <https://docs.google.com/uc?id=0B5igI0vZJ15uOUhDRkN6bGtfbE0&export=download> <https://docs.google.com/uc?id=0B5igI0vZJ15uOUhDRkN6bGtfbE0&export=download> Undabo Ltd. Registered in England & Wales No. 5397639. Registered Office: 5 Giffard Court, Millbrook Close, Northampton NN5 5JF. On 31 January 2017 at 13:48, Sven Constable <sixsi_l...@imagefront.de> wrote: IIRC defining no passes will render all passes in a scene. -----Original Message----- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of David Saber Sent: Tuesday, January 31, 2017 1:46 PM To: softimage@listproc.autodesk.com Subject: Batch render all passes? Hi all! What's the command line already, to render all passes in a scene? It's weird: it used to work but now it doesn't. Previously if I omitted the "-pass" switch, it rendered all passes. Now it renders only the active pass... Thanks! David ------ Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm. ------ Softimage Mailing List. 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