Years ago it worked for me, that's why I wrote that kb article. On Fri, Mar 10, 2017 at 5:41 PM, Sven Constable <sixsi_l...@imagefront.de> wrote:
> I'm pretty sure that will not work. :) Apologies for being cryptic here, > Stephen. I need to test more. > > Can someone confirm that he was able to use custom shaders (installed in a > workgroup) *with satellite rendering at all*? > > > > TIA, > > Sven > > > > *From:* softimage-boun...@listproc.autodesk.com [mailto:softimage-bounces@ > listproc.autodesk.com] *On Behalf Of *Stephen Blair > *Sent:* Friday, March 10, 2017 10:05 PM > *To:* Official Softimage Users Mailing List. https://groups.google.com/ > forum/#!forum/xsi_list > *Subject:* Re: custom shaders and MR satellite rendering > > > > Yeah, that's possible. > > https://knowledge.autodesk.com/search-result/caas/ > sfdcarticles/sfdcarticles/Setting-up-workgroups-for- > satellite-rendering.html > > > > It's been awhile, but I think you have to use setenv.bat to set up the > workgroups. > > > > On Fri, Mar 10, 2017 at 3:49 PM, Sven Constable <sixsi_l...@imagefront.de> > wrote: > > Hey list, > > > > I wonder if anyone got 3rd party shaders like the BA shaders for example > to work with satellite rendering in MR? If you install them in a workgroup, > it works as expected but unfortunatly not when using satellite rendering. > > I'd like to have them in a workgroup but not installed on every render > node manually. Is this possible? > > > > Thanks, > Sven > > > > > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. > > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. >
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