I remember how I thought about it, when Phil Tippett managed the rejection in the early stop motion tests in Jurassic. To see his work beeing replaced by CG in a running project. The DID was maybe some kind of a bridge between his work and the upcoming 3D animation. The combination of classical stop motion artists using a physical prop to steer 3D animation led to some very convincing digital animation. Not only in Jurassic but also in Starship Troopers. The characters animated in that movie had the weight and physical believability I wish to see in nowadays movies.
From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Jonathan Moore Sent: Thursday, March 16, 2017 3:23 PM To: 'Official Softimage Users Mailing List. https://groups.google.com/forum/#!forum/xsi_list' Subject: RE: When you are a higly depressed suicidal graphic designer Bipolar, chemically shaped, with misanthropic tendencies. There’s a lot of it about in creative circles… Really great watch. I have a love hate relationship with Vice but sometimes they really nail it. From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Olivier Jeannel Sent: 16 March 2017 13:47 To: softimage@listproc.autodesk.com Subject: When you are a higly depressed suicidal graphic designer And find this https://www.youtube.com/watch?v=VTGQ_K0DBPo That's ok, I'm average normal.
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