I remember how I thought about it, when Phil Tippett managed the rejection in 
the early stop motion tests in Jurassic. To see his work beeing replaced by CG 
in a running project. The DID was maybe some  kind of a bridge between his work 
and the upcoming 3D animation. The combination of classical stop motion artists 
using a physical prop to steer 3D animation led to some very convincing digital 
animation.  Not only in Jurassic but also in Starship Troopers. The characters 
animated in that movie had the weight and physical believability I  wish to see 
in nowadays movies.

 

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Jonathan Moore
Sent: Thursday, March 16, 2017 3:23 PM
To: 'Official Softimage Users Mailing List. 
https://groups.google.com/forum/#!forum/xsi_list'
Subject: RE: When you are a higly depressed suicidal graphic designer

 

Bipolar, chemically shaped, with misanthropic tendencies. There’s a lot of it 
about in creative circles…

 

Really great watch.

 

I have a love hate relationship with Vice but sometimes they really nail it.

 

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Olivier Jeannel
Sent: 16 March 2017 13:47
To: softimage@listproc.autodesk.com
Subject: When you are a higly depressed suicidal graphic designer

 

And find this

https://www.youtube.com/watch?v=VTGQ_K0DBPo

 

That's ok, I'm average normal.

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