One thing that can be said is that there’s a definite movement back to in camera effects, and yes even stop motion puppetry in modern day movies. There’s a new generation of artist that can see that the closer to reality we get with digital effects, the less believable they can sometimes be (a metaphorical ‘uncanny valley’).
The FXGuide podcast with Rob Legato for Jungle Book was really enlightening. He talks about lighting the shots to look like ‘movie reality’ rather than physical reality and I think that’s part of what lifts it above so much else. And with LAIKA’s work, the linage back to Tippet and Harryhausen is more obvious. It’s so well-crafted it’s difficult to see the seams between the grand scale stop motion puppetry and the extensive digital animation that’s layered in too. Much as I found that Steve Williams & Mark Dippe podcast interesting and entertaining I sensed an undercurrent of evangelism for the technologies they introduced. Considering Tippet classified himself as a misanthrope I felt his look back on past glories more generous to both approaches. https://www.fxguide.com/fxpodcasts/fxpodcast-302-the-jungle-book/ From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sven Constable Sent: 17 March 2017 12:30 To: 'Official Softimage Users Mailing List. https://groups.google.com/forum/#!forum/xsi_list' <softimage@listproc.autodesk.com> Subject: RE: When you are a higly depressed suicidal graphic designer Wow, that podcast is interesting and entertaining as well. He (Steve) also said dragon slayer beeing the one and only movie that used go-motion. Implicating that this technique developed by Phil tippet was wonky so it was only used in one project? I remember it was also used for the chicken walker in Return of the Jedi. Wikipedia doesn't list Jedi but a lot of other movies where go-motion was used. Whatever. I wish I was in the business at that time. Must have been amazing. From: softimage-boun...@listproc.autodesk.com <mailto:softimage-boun...@listproc.autodesk.com> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Jonathan Moore Sent: Friday, March 17, 2017 10:30 AM To: 'Official Softimage Users Mailing List. https://groups.google.com/forum/#!forum/xsi_list' Subject: RE: When you are a higly depressed suicidal graphic designer I think it’s just as likely to be different artists wanting to create their own mythology as to what the reality was. Phil Tippet will have his view of events and Williams & Dippe there’s. I’m sure the truth is most likely to be somewhere in-between. From: softimage-boun...@listproc.autodesk.com <mailto:softimage-boun...@listproc.autodesk.com> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Andy Goehler Sent: 17 March 2017 05:46 To: Official Softimage Users Mailing List. https://groups.google.com/forum/#!forum/xsi_list <softimage@listproc.autodesk.com <mailto:softimage@listproc.autodesk.com> > Subject: Re: When you are a higly depressed suicidal graphic designer Wasn’t that debunked in CG Garage #93 as not really being used? Sorry, I may remember that incorrectly. https://labs.chaosgroup.com/index.php/cg-garage-podcast/cg-garage-podcast-93-steve-spaz-williams-and-mark-dippe/ On Mar 16, 2017, at 10:15 PM, Sven Constable <sixsi_l...@imagefront.de <mailto:sixsi_l...@imagefront.de> > wrote: The combination of classical stop motion artists using a physical prop to steer 3D animation led to some very convincing digital animatio
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