Hi Anto, Thank you for your reply – its much appreciated.
From what I have seen and tested, locking or hiding the channels does not stop them from having their animation data stored in the source clip – which is odd and fairly unintuitive, as well inefficient. In Softimage we had many more options – e.g. we were able to store the parameters that were marked vs storing all animation parameters found on an object – plus a range of other options such as isolating FCurves, expressions and constraints. The Maya method is just clunky. I could delete or mute the channels in the clip once added to the Time Editor, but that’s not very user friendly either (and it doesn’t work – once muted the channel can’t be unmuted in the graph editor). Thanks for the heads up on the hierarchy problem with the shape node – that’s great. Cheers Sofronis (Saf) Efstathiou Principal Lecturer and BFX Competition & Festival Director Computer Animation Academic Group National Centre for Computer Animation Email: sefstath...@bournemouth.ac.uk<mailto:sefstath...@bournemouth.ac.uk> Tel: +44 (0) 1202 965805 Profile: http://uk.linkedin.com/in/sofronisefstathiou Student Work: http://www.youtube.com/NCCA3DAnimation http://www.youtube.com/NCCADigitalFX http://www.youtube.com/NCCAAnimation [Description: Description: C:\Users\sefstathiou\Pictures\nccalogo.jpg]<http://ncca.bournemouth.ac.uk/> [Description: Description: C:\Users\sefstathiou\Documents\My Dropbox\Work_Files\NCCA\VFXandAnimation_competition\BFX_website\BFX_Website\bfx_logo_facebook.png] <http://www.bfxfestival.com/> [http://www.bournemouth.ac.uk/Images/QueensAwardLogo.jpg] Awarded for world-class computer animation teaching with wide scientific and creative applications From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Anto Matkovic Sent: 23 March 2017 11:49 To: Official Softimage Users Mailing List. https://groups.google.com/forum/#!forum/xsi_list <softimage@listproc.autodesk.com> Subject: Re: Maya Time Editor As far as I know, it takes keyable and animated channels. You could use Channel Control window to set what is keyable, or just displayed in Channel Box. Or, you could make a certain channel keyable, locked, nonkeyable or else, directly in Chanell Box. Tip: Maya Channel Box works with multiple selected nodes, or multiple selected channels of one node, or both. Btw, Maya ''select hierarchy'' menu command selects shape nodes, too, perhaps you'll want to avoid that, simple MEL that removes shapes from hierarchy selection is something like this: select -hi; string $mysell[]=`ls -sl -type transform`; select -r $mysell; ________________________________ From: Sofronis Efstathiou <sefstath...@bournemouth.ac.uk<mailto:sefstath...@bournemouth.ac.uk>> To: "softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com>" <softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com>> Sent: Monday, March 20, 2017 7:17 PM Subject: Maya Time Editor Hi everyone, I hope you are well. I had a quick question about Maya’s Time Editor, I was hoping someone maybe can help, or push me in the right direction. When storing animation in Softimage’s Animation Mixer we had the option of isolation which channel we wanted to store. However, in Maya’s Time Editor I can’t seem to save a particular channel marked in the Channel box as a clip, it will instead remove all of the animated parameters that belong to the object. i.e. if the position of a sphere was animated, how do I just pull the y channel and leave the other two channels x and z on the object? The same for rotations vs position vs scale, or even the size or colour of an object etc. The same for constraints – how do I separate a point cns properties vs a rotation cns? I want to be specific about which channels are stored. Does anyone know? I can’t seem to find any reference to it in the help files or online. It just rips off everything – even the options in the Time Editor> File>Add Animation from Scene Selection don’t facilitate this. I’m sure I’m missing something – maybe its connected to Character Sets? Or channels that are marked? Thanks again. Sofronis (Saf) Efstathiou Principal Lecturer and BFX Competition & Festival Director Computer Animation Academic Group National Centre for Computer Animation Email: sefstath...@bournemouth.ac.uk<mailto:sefstath...@bournemouth.ac.uk> Tel: +44 (0) 1202 965805 Profile: http://uk.linkedin.com/in/sofronisefstathiou Student Work: http://www.youtube.com/NCCA3DAnimation http://www.youtube.com/NCCADigitalFX http://www.youtube.com/NCCAAnimation [Description: Description: C:\Users\sefstathiou\Pictures\nccalogo.jpg]<http://ncca.bournemouth.ac.uk/> [Description: Description: C:\Users\sefstathiou\Documents\My Dropbox\Work_Files\NCCA\VFXandAnimation_competition\BFX_website\BFX_Website\bfx_logo_facebook.png] <http://www.bfxfestival.com/> [http://www.bournemouth.ac.uk/Images/QueensAwardLogo.jpg] Awarded for world-class computer animation teaching with wide scientific and creative applications BU is a Disability Two Ticks Employer and has signed up to the Mindful Employer charter. Information about the accessibility of University buildings can be found on the BU DisabledGo webpages. This email is intended only for the person to whom it is addressed and may contain confidential information. If you have received this email in error, please notify the sender and delete this email, which must not be copied, distributed or disclosed to any other person. Any views or opinions presented are solely those of the author and do not necessarily represent those of Bournemouth University or its subsidiary companies. Nor can any contract be formed on behalf of the University or its subsidiary companies via email. ------ Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com<mailto:softimage-requ...@listproc.autodesk.com> with "unsubscribe" in the subject, and reply to confirm.
------ Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.