You have to use addvertex to actually add the primitive. So for creating a
primitive line with two points, you have to add points one add primitive
and two add vertex. Addvertex expects one primitive number and one point
number. Remember that to fully have a primitive you need the vertices too.

On Tue, Apr 18, 2017 at 2:36 PM, Olivier Jeannel <facialdel...@gmail.com>
wrote:

> Hi guys,
>
> Does someone has an example of how addprim VOP should be connected ?
> Let's say I have 10 points and want to add on big open polygon (line) to
> them.
>
> The internet is empty... (and oddforce is closed)
>
> Thank you !
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