Also, you can hold down d or press edit pivot to change the pivots for the
selection.

On 14 March 2018 at 23:46, Matt Morris <matt...@gmail.com> wrote:

> In rotate settings, change rotate center to Selection.
>
> Make sure that you activate the modify translation checkbox underneath
> though, as it will really screw your animation otherwise. Not sure why
> that's not on by default.
>
>
> On 14 March 2018 at 21:06, Eugene Flormata <eug...@flormata.com> wrote:
>
>> I rememeber fondly how XSI could let you move multiple selections as a
>> group with COG
>> it even let you temporarily move the pivot for the cog and move things as
>> if they were one object.
>>
>> does anyone know what it would take to remake that function in maya?
>> (without the whole way to do it currently by temporarily grouping things)
>> is it possible with python? or would one have to delve into c++ plugin of
>> sorts?
>> perhaps with the added feature of a falloff?
>>
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>
>
>
> --
> www.matinai.com
>



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