Hello XSI friends...

I'm really sorry to hi-jack this thread.  I never was able to post new
topics on the softimage mailing list (as I joined way too late. Though I've
been using XSI since 2004) and I'm looking for some help that I can't
scrounge up on the internet or face-to-face here in Vancouver.
I've got an issue where everything in a new install of softimage 2015 or
2015 r2 sp2 works perfectly EXCEPT! the rotation won't work in view space
or spherically (I'm not sure how to word this). Whenever I switch to
rotations it always shows that I'm rotating in 'z' and I can only rotate by
middle clicking in the approximate directions of the axes. I think we all
know that form of rotation interaction.  Except I cannot click outside the
gizmo and rotate in view space, or on the sphere and freely rotate it
around.

I'm perfectly aware of all the transform options, and that a form of
rotation interaction is available that I'm stuck in by using the settings
(and the multiple ways of getting there) but all rotations (gizmo or not)
can only be in the prime axes. No free form rotation by clicking on the
spherical gizmo or just rotating around the 'view' angle.

I'm not looking for help with a particular setting or checkbox. Only if
anyone else has encountered this issue and found a solution.
It only affects the install on my windows surface pro 6 not on any of my
other machines.

Thanks, and a million apologies for the bad etiquette.

Michael


On Tue, Dec 31, 2019 at 9:22 AM Sven Constable <sixsi_l...@imagefront.de>
wrote:

> When I worked as a tutor for Softimage we had text answers as well. Later
> the school switched to multiple choice, what I didn't like even it meant we
> had less work correcting them. I don't have the exams anymore, but the
> questions for my students were much easier for sure. :) It was a basic Soft
> 3D/XSI training however, not an advanced one.
>
>
>
> Sven
>
>
>
>
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Matt Lind
> *Sent:* Saturday, December 21, 2019 4:05 AM
> *To:* softimage@listproc.autodesk.com
> *Subject:* Midterm Exam
>
>
>
> I used to give this to my students as the midterm exam for an Advanced XSI
> course which focused on the animation mixer and mental ray rendering.  It
> is a closed book exam which means no notes, no books, no computers, no
> reference materials.  You are only allowed a pencil, eraser, and one blank
> 8.5 x 11 inch sheet of scratch paper.
>
>
>
> Each question must be answered with complete sentences to receive credit.
> No points for bonus question until all other questions have been answered
> to completion.
>
>
>
> Exam duration: 60 minutes.
>
>
>
> The best score by my students was a 96.  The average score was 84.  Let’s
> see how you do.
>
>
>
> NOTE: This exam was created when XSI v3.5 was the current release (2003).
> Some behaviors / workflows may be different compared to what you use today.
>
>
>
>
>
>
>
> *-------------------------------------*
>
> Name:
>
> Date:
>
>
>
>
>
> *PART I: Animation*
>
>
>
> 1) What requirements must be met for two action clips to be able to blend
> their values within the Animation mixer?
>
>
>
> 2) Name three advantages XSI constraints have over key frame techniques
> for animating objects:
>
>
>
> 3) Name three advantages for using the animation mixer to animate scene
> elements (as opposed to setting key frames or applying constraints directly
> on the objects):
>
>
>
> 4) How does a 'linked parameter' affect an object's animation differently
> from a constraint or FCurve?  What are the advantages of a linked parameter?
>
>
>
> 5) A sphere is animated via an FCurve from the global origin to roll along
> the X-axis until it reaches X=10 at frame 50.  The key frames are applied
> to the sphere's global position and local orientation parameters.  From
> frames 51 through 100, the sphere is animated via a pose constraint from
> X=10 to another arbitrary point in 3D space designated by another object.
> The sphere moves from X=10 to the designated target via an adjustment of
> the constraint's blending value from 0 to 1 (full off to full on).  If the
> constraint is then stored as a source and instanced onto the animation
> mixer as an action clip on frame 1 (thru 50), what happens to the sphere
> when the play button is pressed?
>
>
>
> 6) Name two methods/tools for adjusting influence from one action clip to
> another on the animation mixer (i.e.: transfer full influence from 1st clip
> to the 2nd clip):
>
>
>
> 7) What is the difference between an action 'source' and an action ‘clip’
> in the animation mixer?  How can editing data within each affect the rest
> of the scene?
>
>
>
> 8) How do you make an exact copy of an action clip in  the animation mixer
> (including clip effects and other adjustments)?
>
>
>
> 9) What is an offset map?
>
>
>
> 10) What are the restrictions of an offset map?  (i.e. pros and cons)
>
>
>
> 11) Name 3 possible uses of an offset map:
>
>
>
> 12) What is the difference between a pose clip and an action clip?  Name 3
> reasons why you may need to use a pose clip:
>
>
>
>
>
> *PART II: General tools*
>
>
>
>
>
> 13) How does the explorer view differ from the schematic view?
>
>
>
> 14) Name 3 things that can be performed in the explorer view that cannot
> be performed in the schematic view:
>
>
>
> 15) What's the difference between the Match translation/rotation/scale
> tools and the position/orientation/scale constraints?
>
>
>
> 16) What's the difference between a selected parameter and a marked
> parameter?  What's the purpose of each?
>
>
>
> 17) What requirements must be met before a parameter can be marked?
>
>
>
> 18) Name three possible methods for marking parameter(s) of scene elements:
>
>
>
> 19) What is a proxy parameter?  What are possible uses of a proxy
> parameter?
>
>
>
> 20) What is the Object viewer and what advantage(s) does it have over
> other viewers?
>
>
>
> 21) What is a model and why should it be used?
>
>
>
>
>
> *BONUS:*
>
>
>
> Name as many methods as you can for editing parameter values: (1 point
> each)
>
>
>
>
>
> -------------------
>
>
>
>
>
>
>
>
>
> Matt Lind
>
> Animator / Technical Director
>
> Softimage Certified Instructor:
>
>    Softimage|3D
>
>    Softimage|XSI
>
> matt(dot)lind(at)mantom(dot)net
>
>
>
>
>
>
>
> [image:
> https://u9432639.ct.sendgrid.net/ls/click?upn=A5uD99yDGgJFqsHo0L78rjo3fW-2BI05z8hPddj-2BYSrjut8V8Kr3SyUl8pLj-2FCGT-2FDLSRVI-2BJtA9WEfSslUfvcKBeq39MM4UMlr8qjXGeMzyroI3shxWZt9qpz4eV-2FkM8djBUmTAgadDonUhvvALifUdMKlT6Rr3bu2ycdnkePkKsmykhsEbU43kGmb-2BRSPjJ8npXwLHvi043kOulbfF2eYZnt8ssMqg41CgXbNpez-2B-2BKOv6442-2FdnuDb5-2Fg5J-2FIU1WFGQM-2Byu6HHIumdUMbKo-2FPpxeUYHCBzOTcF0Y87kFW-2BWqmPuKmTTaoHAw6Vg7Eb18BI34OOxlbxTrPGl8360GKdfUP0Ko4eF3Jf-2Bq1yJVEFnrLGmcZOhFwtwd8mQBF7rRydY-2BaDmhwLgKoixBi80P26HDl42uCBPBYdsZn8w8SnphWDcnWa6k0OSvZ4F8VIylqPwwDMTut-2FjoKYX29AlTBJey0uDHRFHts5mcVAnaObBN-2F-2BPEt7lpKinUtctEGXD0Bkw5tcPc2pCNnb2fllMypfVtjhqxuq8v3ydbIDw1QGQStdXtCKWPa8OzyznsBT2pu49MaF5kYLtEI7SQFxreCIRZ2Vqt3Tqpis-2F7ygdMJYweX-2F6-2FqZvJ9zenGd9yEtw9lgEh8Z-2F2UFL11Pmtx9cl71bnPDqNYS2KL7whbcU-2B2SahVdptFCXwGilxvbq577tBt2akj4PiqBYlJPDV77hGO6ObQ-2FiWyCekaWkhxOmQHIFAd4XZmmH8VAX1Ar7VWp74oVNzaKrl6ig909Qo9dg7Q-3D-3DKxys_x9fWPgxQbfi69QJnHJqUKZsAJHrwlN1lgOIh62WX2fQf30XH9NUiVmz892wYUYd1vierMCggUCh7r6YyItUnG4ZUtYX1Jki56lIV-2B4U3urWHSnW9v0x2dZmgtstW03pmurRcJUQDkRyKq3g4nvRAL1xg77n3jN35fGpqrd3wR5uyu7BV4Xh3AW-2FmiEyFj6hnKL58aeVpZd54hZPdZWPdH2lXmNXEg2fT4FcI-2BgnzCrJClYIH9LJu6jpXoi5JOnAT
>  ]
> ------
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> with "unsubscribe" in the subject, and reply to confirm.
>
------
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Reply via email to