On Thu, Jan 16, 2003 at 10:15:54AM -0500, Jack Madison wrote:
> Personally, I think idler should go into soya, not py2play.  Why? 
> Because I want to use FPS and what appears to be some other timing
> functions, but I'm not using py2play.  :)
> 
> On Wed, 2003-01-15 at 16:24, Jiba wrote:
...
> > Yes you are right. That is exactely the job of the soya.game module...
> > 
> > Soya and Py2Play have been designed to interface well, though both are 
>independant. 
> > 
> > As the traveling camera is independant of the level stuff, i think the best is to 
>create a new soya.game.camera module with it.
> > 
> > BTW you may look at py2Play.idler; this file contains a main loop featuring FPS 
>regulation. Actually i don't figure if the Idler should go in PY2play (as it is 
>currently) or in Soya... any idea ???

I agree with Jack here. It would be more useful to me (at least right
now) in Soya. Pygame also has an FPS-regulating loop, so if Soya ever
gets integrated with pygame that'll be "free".

-- 
Sean Lynch http://sean.lynch.tv/

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