On Thu, Jan 16, 2003 at 10:15:54AM -0500, Jack Madison wrote: > Personally, I think idler should go into soya, not py2play. Why? > Because I want to use FPS and what appears to be some other timing > functions, but I'm not using py2play. :) > > On Wed, 2003-01-15 at 16:24, Jiba wrote: ... > > Yes you are right. That is exactely the job of the soya.game module... > > > > Soya and Py2Play have been designed to interface well, though both are >independant. > > > > As the traveling camera is independant of the level stuff, i think the best is to >create a new soya.game.camera module with it. > > > > BTW you may look at py2Play.idler; this file contains a main loop featuring FPS >regulation. Actually i don't figure if the Idler should go in PY2play (as it is >currently) or in Soya... any idea ???
I agree with Jack here. It would be more useful to me (at least right now) in Soya. Pygame also has an FPS-regulating loop, so if Soya ever gets integrated with pygame that'll be "free". -- Sean Lynch http://sean.lynch.tv/
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