Thanks for the good info!

I can't find SQLite.Interop.dll ... is referenced at
https://system.data.sqlite.org/index.html/doc/trunk/www/downloads.wiki,
but don't see a download.

On Mon, Feb 20, 2017 at 12:30 PM, Barry Smith <smith.bar...@gmail.com> wrote:
> I would use system.data.sqlite in that situation.
>
> But I would also say it depends on what you already have written, and what 
> your strengths are. I am under the impression from your first email that you 
> already have something written using system.data.sqlite. i.e. Using the class 
> System.Data.SQLite.SQLiteConnection to create a connection to the db, then 
> using the methods of that to manipulate the db or extract data from it. Have 
> I assumed wrong?
>
> If I am wrong, and you have yet to start writing anything, I would still 
> recommend using system.data.sqlite. Only if you particularly like LINQ over 
> SQL and you are prepared to learn the caveats of the entity framework would I 
> recommend that.
>
> Note that if you're using system.data.sqlite you will ultimately produce a 
> few dlls that must be distributed together:
>  - your custom library, which contains the code you've written
>  - System.Data.Sqlite.dll, which contains the wrapper to make an interface to 
> access SQLite in a more dotNet friendly manner
>  - x64\sqlite.interop.dll
>  - x86\sqlite.interop.dll
> The last two contain the 'raw' SQLite library (for either 32 or 64 bit 
> systems).
>
> You should not need the other libraries for a simple application. If you find 
> that visual studio is placing them in your project's output directory, check 
> if they are listed as a reference and try to remove them then recompile.
>
>> On 20 Feb 2017, at 1:05 PM, Clyde Eisenbeis <cte...@gmail.com> wrote:
>>
>> Thanks for the clarification.  In my case:
>>
>> 1) Speed is not an issue.  Size is not an issue.
>>
>> 2) This is a personal use database (genealogy).
>>
>> 3) Typically I create .dll's that serve as a library (WPF Custom
>> Control Library) ... easy to use for different programs.
>>
>> 4) For example, I have an Excel .dll library (uses Excel as a
>> database).  When the program runs the first time using this .dll
>> library, it creates the Excel file along with multiple sheets.
>>
>> 5) I'd like to create a similar .dll for an SQLite library.  The
>> program that uses this .dll is a simple WPF program that uses the .dll
>> class name to access the functions.
>>
>> With this info, which option would you recommend?
>>
>>> On Sun, Feb 19, 2017 at 9:45 PM, Barry Smith <smith.bar...@gmail.com> wrote:
>>> Strange, I replied to this earlier... Perhaps my messages are not getting 
>>> through.
>>>
>>> You cannot include a .c file for compilation in a c# project. You'd have to 
>>> do use a separate DLL and do some pinvoke stuff to get to the raw SQLite 
>>> interface, but in my opinion you're better off using the system.data.sqlite 
>>> wrapper. If you need the speed and power of the raw interface, you probably 
>>> need to drop out of an interpreted and managed language (c#) too...
>>>
>>> You don't need the entity framework (EF) to run system.data.sqlite. That is 
>>> an object relational mapper (ORM) that uses a lot of fancy reflection to 
>>> make data access a little easier* (until you get stung by it) and a lot 
>>> slower. EF is developed my Microsoft, although SQLite must provide some 
>>> input to make it work with its syntax. You should be able to remove the 
>>> entity framework dependencies from your project and still compile with no 
>>> issues. Try a complete rebuild / clean compile to try get rid of the 
>>> unnecessary dlls.
>>>
>>> *whether an ORM actually makes data access easier is debatable, they 
>>> basically allow you to write your data access queries in LINQ rather than 
>>> SQL, and automatically instansiate c# objects for each line in the results. 
>>> I find SQL easier...
>>>
>>>> On 19 Feb 2017, at 1:50 PM, Clyde Eisenbeis <cte...@gmail.com> wrote:
>>>>
>>>> Sorry for the slow response.
>>>>
>>>> My code is in C#.  I don't know if the amalgamation source code in C
>>>> can be compiled so it is compatible with C#.
>>>>
>>>> If it can, I'd be interested in details.  Thanks!
>>>>
>>>>> On Sat, Feb 18, 2017 at 1:29 AM, R Smith <rsm...@rsweb.co.za> wrote:
>>>>>
>>>>>
>>>>>>> On 2017/02/18 12:45 AM, Warren Young wrote:
>>>>>>>
>>>>>>> On Feb 17, 2017, at 7:32 AM, R Smith <rsm...@rsweb.co.za> wrote:
>>>>>>>
>>>>>>> You can even checkout the latest commits via SVN
>>>>>>
>>>>>> There’s a Subversion mirror of the official Fossil code repository for
>>>>>> SQLite?
>>>>>
>>>>>
>>>>> Apologies, force of habit nomenclature. Have fallen to calling any 
>>>>> Software
>>>>> Versioning system just 'SVN' for short. I did of course mean for it to be
>>>>> checked out via Fossil.
>>>>>
>>>>>>    https://goo.gl/KzLcV8
>>>>>>
>>>>>> (Excuse the shortener, it’s a reeeealy long URL.)
>>>>>>
>>>>>> I could give you that Zip file link, but I suspect it’s purposely not
>>>>>> being published to avoid load on the SQLite repository server caused by 
>>>>>> bots
>>>>>> repeatedly requesting Zip files and tarballs.
>>>>>
>>>>>
>>>>> The bots can read goo links nowadays. ;)
>>>>>
>>>>>> Using Fossil is far more efficient than downloading Zip archives, but as 
>>>>>> I
>>>>>> keep getting reminded in my own Fossil-hosted public project, some people
>>>>>> just refuse to install and use anything they don’t absolutely have to.  
>>>>>> It’s
>>>>>> six easy steps, but apparently that’s too many for some.
>>>>>
>>>>>
>>>>> Agreed, and what is more sad is that Fossil is so much better at actual
>>>>> "Version-Control" (as opposed to making sharing code easiest). If we could
>>>>> get the rest of the World to rather Fossil, everybody wins. (I can already
>>>>> hear Linus clutching his chest and breathing erratically!)
>>>>>
>>>>>
>>>>>
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