On 7/26/07, JJ <[EMAIL PROTECTED]> wrote:
Hi, I've solved the problem at last. One thing I didn't know that creating DirectX device will lower float point precision, it is written in their documentation... So creating DX app and running float calculations is no, no... :)
Ah, interesting. Thanks for posting this, good to know the problem! ----------------------------------------------------------------------------- To unsubscribe, send email to [EMAIL PROTECTED] -----------------------------------------------------------------------------