I start tclsqlite in 16 threads on 2-core Intel Xeon servers and these
work fine.

2011/6/3 Ian Hardingham <i...@omroth.com>:
> Guys, the server for this game -
>
> http://www.frozensynapse.com
>
> uses SQLite.  We've had an unexpectedly successful launch which has
> resulted in the server being swamped with players, and I'm trying to
> optimise everywhere I can.   I've always been under the impression that
> SQLite is pefectly fast and it's the scripting language I wrote the
> server in which is too blame.  (Yes, I know writing a back-end in a
> single-threaded scripting language is an absolutely terrible idea).
> However, everyone in the industry I talk to says that SQLite must be one
> of the problems.
>
> I may be looking at a complete re-write.  I may also need to have a
> solution which scales beyond one machine.  Can anyone give me advice on
> this matter specifically?
>
> (The video on that website at 2.04 gives a good idea of what kind of
> functions are being powered by the database).
>
> Thanks,
> Ian
> _______________________________________________
> sqlite-users mailing list
> sqlite-users@sqlite.org
> http://sqlite.org:8080/cgi-bin/mailman/listinfo/sqlite-users
>



-- 
Best regards, Alexey Pechnikov.
http://pechnikov.tel/
_______________________________________________
sqlite-users mailing list
sqlite-users@sqlite.org
http://sqlite.org:8080/cgi-bin/mailman/listinfo/sqlite-users

Reply via email to