Hi all, I'm looking into some refactoring activity while I'm waiting for some merge reviews to be completed, and by idly browsing the code I crossed paths with hash_table.
I was about to code a c++ templatized wrapper, but then I started
wondering what is the advantage of hash_table versus
std::unordered_map?
Would it be useful to refactor from one to the other while waiting such as now?
Thanks
--
/kinkie
