On Sat, Oct 17, 2009 at 4:59 PM, Benjamin M. Schwartz <bmsch...@fas.harvard.edu> wrote: > I like it, especially if it takes less CPU. I would tweak the > presentation a bit, and I'm curious as to what happens when the circle > completes, but I would nonetheless be happy with this behavior committed.
I agree. It is a nice approach to the problem. What is the behavior for activities that have a long launch time (I am thinking for example of the first time you launch Turtle Art, when it has to generate a lot of artwork for the data directory)? Also, there has been some discussion about making a journal entry for failed launches. Is that part of this patch? thanks. -walter -- Walter Bender Sugar Labs http://www.sugarlabs.org _______________________________________________ Sugar-devel mailing list Sugar-devel@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/sugar-devel