On Mon, 2011-08-29 at 11:40 -0300, Gonzalo Odiard wrote: > it's not only about performance. > What will you do with a icon with a circle if you apply different > scales? Will have a oval? > All the icons will be deformed? > Also, the JumPC have a different relation? really?
A separate X and Y scaling factor would make sense for display that don't have a 1:1 aspect ratio, but I've not seen one of those in a long time. Activities should be written to scale their UI intelligently rather than assuming a particular resolution or display shape. This is how all desktop and mobile GUI applications are written, and I don't think there's a shortcut. If we want to encourage activity developers to write resolution independent GUIs, the sugar-emulator opens in 800x600 by default. If want activities to work with an even smaller 800x480 display, we could make it the default. However, if we make the default too awkward most developers will end up forcing the resolution of the emulator to 1200x900, thus defeating the purpose of our default setting. -- Bernie Innocenti Sugar Labs Infrastructure Team http://wiki.sugarlabs.org/go/Infrastructure_Team _______________________________________________ Sugar-devel mailing list Sugar-devel@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/sugar-devel