On Sat, Jan 12, 2013 at 5:16 AM, Hal Murray <hmur...@megapathdsl.net> wrote: > > walter.ben...@gmail.com said: >>> Or may be ask the user (while exiting), that whether the user >>> wishes to save the game? > >> Not a very Sugary approach. > > What is the right way for Sugar to handle that problem? > > I get annoyed when I start an activity and it pops up in some strange state > rather than the new-game I expect. On the other hand, if I was working on > something when the system shut down due to battery running low or such, > starting over where I left off might be a wonderful idea. > > I think Sugar needs either/both of: > Exit/Discard vs Exit/Save
You can discard from the Journal. Is discarding something that is needed except on occasion? > Start/New vs Start/Resume Sugar already has Start/New vs Start/Resume. If you hover or right click on the home-view icon, you'll see that option. regards. -walter > > > > -- > These are my opinions. I hate spam. > > > -- Walter Bender Sugar Labs http://www.sugarlabs.org _______________________________________________ Sugar-devel mailing list Sugar-devel@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/sugar-devel