I wouldn't let issue with gitorious stop you, git is cool because you can easily move to another location etc, you could push to a github repo and then, if you want, come back to gitorious when it's solved.
On Thursday, 9 January 2014, laurent bernabe wrote: > Thank you very much. > > I am looking forward to test these feature : as soon as I manage to fix a > problem with my Sugar Gitorious account. > > Regards > > > 2014/1/9 Manuel Quiñones <ma...@laptop.org <javascript:_e({}, 'cvml', > 'ma...@laptop.org');>> > >> 2014/1/8 Manuel Quiñones <ma...@laptop.org <javascript:_e({}, 'cvml', >> 'ma...@laptop.org');>>: >> > 2014/1/8 laurent bernabe <laurent.bern...@gmail.com <javascript:_e({}, >> 'cvml', 'laurent.bern...@gmail.com');>>: >> >> >> >> >> >> 2014/1/8 James Cameron <qu...@laptop.org <javascript:_e({}, 'cvml', >> 'qu...@laptop.org');>> >> >>> >> >>> On Wed, Jan 08, 2014 at 11:49:56AM +0100, laurent bernabe wrote: >> >>> True, but if you make a simple test available, others can test it for >> >>> you. >> >>> >> >>> Especially so if you can figure a way to give the test report on >> >>> screen, like a frame rate achieved. >> >> >> >> >> >> >> >> If I've well understood, I should give a way to turn on/off the frame >> rate >> >> display ? >> >> (Like in some games / 3D frameworks). >> > >> > A display with the current FPS is great for testers. >> > >> > For your own tests, there are impressive debugging tools in web >> > technologies that I never seen before. The inspector timeline in >> > Chrome, for example: >> > https://developers.google.com/chrome-developer-tools/docs/timeline >> >> This discussion made me start a new activity that could serve as >> example. In the attached images you can see the inspector timeline >> being used First the full page is painted, and after that only the >> areas that changed are painted. . >> >> -- >> .. manuq .. >> > > -- Daniel Narvaez
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