You're right : I've already a Githhub account. I was just trying hard to
push my project on the Sugar Hub.
I will try with a new repository into Github instead.

Regards


2014/1/9 Daniel Narvaez <dwnarv...@gmail.com>

> I wouldn't let issue with gitorious stop you, git is cool because you can
> easily move to another location etc, you could push to a github repo and
> then, if you want, come back to gitorious when it's solved.
>
> On Thursday, 9 January 2014, laurent bernabe wrote:
>
>> Thank you very much.
>>
>> I am looking forward to test these feature : as soon as I manage to fix a
>> problem with my Sugar Gitorious account.
>>
>> Regards
>>
>>
>> 2014/1/9 Manuel Quiñones <ma...@laptop.org>
>>
>>> 2014/1/8 Manuel Quiñones <ma...@laptop.org>:
>>> > 2014/1/8 laurent bernabe <laurent.bern...@gmail.com>:
>>> >>
>>> >>
>>> >> 2014/1/8 James Cameron <qu...@laptop.org>
>>> >>>
>>> >>> On Wed, Jan 08, 2014 at 11:49:56AM +0100, laurent bernabe wrote:
>>> >>> True, but if you make a simple test available, others can test it for
>>> >>> you.
>>> >>>
>>> >>> Especially so if you can figure a way to give the test report on
>>> >>> screen, like a frame rate achieved.
>>> >>
>>> >>
>>> >>
>>> >> If I've well understood, I should give a way to turn on/off the frame
>>> rate
>>> >> display ?
>>> >> (Like in some games / 3D frameworks).
>>> >
>>> > A display with the current FPS is great for testers.
>>> >
>>> > For your own tests, there are impressive debugging tools in web
>>> > technologies that I never seen before.  The inspector timeline in
>>> > Chrome, for example:
>>> > https://developers.google.com/chrome-developer-tools/docs/timeline
>>>
>>> This discussion made me start a new activity that could serve as
>>> example.  In the attached images you can see the inspector timeline
>>> being used   First the full page is painted, and after that only the
>>> areas that changed are painted.  .
>>>
>>> --
>>> .. manuq ..
>>>
>>
>>
>
> --
> Daniel Narvaez
>
>
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