*Saturday & Sunday:* I solved the stars bug and added the activation-deactivation buttons *Monday:* I wrote the functions for activating and deactivating the user fonts *Tuesday and Wednesday:* there were power cutoffs and internet issues on my campus so I wasn't able to do much *Today:* I'm working on adding the editor developed externally to the sugar activity
Questions: None for now. On Sat, Jun 25, 2016 at 9:01 AM Dave Crossland <d...@lab6.com> wrote: > > On Jun 24, 2016 11:17 PM, "Yash Agarwal" <agrwal.ys...@gmail.com> wrote: > > > > Today's Work, > > all of the time went in building the Font Manager GUI > > I got stuck at creating a clickable CellRendered Icon (you can find the > issue here) which will be used for both setting fonts at favorites(in the > first column) and another one to activate/deactivate the font(in the last > column) > > @Dave I think I'll leave this bug for now until someone comes forward > with a hint and complete rest of the things > > I'm sorry gtk is like dancing with a pig compared to html. > > > I apologise for the delay in this, I didn't account for the excess time > gone in this bug > > I plan to build the stable .xo over the weekend > > All good, keep going :)) > > > > > > On Fri, Jun 24, 2016 at 12:45 PM Yash Agarwal <agrwal.ys...@gmail.com> > wrote: > >> > >> Yesterday's Work > >> I stumbled onto this issue in my glyph rendering module > >> https://github.com/sugarlabs/edit-fonts-activity/issues/44 > >> so this took a lot of time, but is still not implemented, I will look > at Trufonts source later for this > >> > >> I was having issue's in implementing Treeview to show the font list, > now I would say its at about 80%, this includes solving the stars bug and > adding a text box which will change the default text (currently hardcoded > to "the quick brown fox.....") for the Font Manager > >> > >> Also importing ttf and otf in working through Object Chooser now > >> > >> Today's Goal: > >> Plan to complete the GUI and release a stable .xo so that the activity > can be tested > >> > >> Questions: > >> No Questions today :) > >> > >> On Thu, Jun 23, 2016 at 9:12 AM Dave Crossland <d...@lab6.com> wrote: > >>> > >>> Hi > >>> > >>> On Jun 22, 2016 10:50 PM, "Yash Agarwal" <agrwal.ys...@gmail.com> > wrote: > >>> > > >>> > Today's Work > >>> > >>> Boom!!! > >>> > >>> > Import module is working for ttf files > >>> > >>> Sweet! Do you convert tt outlines to cff? > >>> > >>> > Export module is working with fontmake > >>> > >>> Great > >>> > >>> > Activation/Deactivation module is done > >>> > >>> Awesome. Is the star button fixed? > >>> > >>> > I started adding making changes to the UI for "creating a new font" > but ended up adding a lot more around it, I'll make a blog post about it > later > >>> > it still requires a little debugging so no gif today > >>> > >>> Looking forward to it :) > >>> > >>> > what I plan to do next: > >>> > sort out the bugs in the UI and make a blog post about the new > features > >>> > >>> Yes! > >>> > >>> > for importing UFO files Trufont asks for a link to the > metainfo.plist file which has an "application/x-plist" MIME type, so also > going to use that > >>> > >>> Sounds good enough for a first pass. I think in the second round, ufoz > makes more sense, then its a single file. Additionally, we could get Sugar > to understand nextstep bundles but its a rathole. > >>> > >>> > questions: > >>> > What all information is needed in the Create New Font Form? > >>> > this is what I currently have: > >>> > Family name, > >>> > >>> Yes, ask for this > >>> > >>> > style name, > >>> > >>> Only have "Regular" for now > >>> > >>> > version, > >>> > >>> 1.000 > >>> > >>> > trademark, > >>> > >>> Blank > >>> > >>> > author info, > >>> > >>> Copyright $year The $familyname Authors. > >>> > >>> > license, > >>> > >>> Use, > >>> > >>> This Font Software is licensed under the SIL Open Font License, > Version 1.1. This license is available with a FAQ at: > http://scripts.sil.org/OFL > >>> > >>> > license URL > >>> > >>> Use, > >>> > >>> http://scripts.sil.org/OFL > >>> > >>> > cap height, > >>> > >>> 800 > >>> > >>> > x-height, > >>> > >>> 500 > >>> > >>> > ascender, > >>> > >>> 800 > >>> > >>> > descender, > >>> > >>> -200 > >>> > >>> > units per em > >>> > >>> 1000 > >>> > >>> > or should I shorten the list? > >>> > >>> These defaults make a short list :) > >>> > >>> > Similarly, what all info for creating a new glyph? > >>> > >>> Just a glyph name. > >>> > >>> Please file an issue for a second round that the input should allow a > space separated list of names to create a bunch at once, if this is not > easy for you to add in the first round (ie, tomorrow) > >>> > >>> Then, you can guess unicode values from the names using > https://github.com/LettError/glyphNameFormatter/ - and else when the code > can't guess, leave it blank. > >>> > >>> Please file an issue for the someday/later milestone to add some UI > for checking the encoding of glyphs and correcting them. >
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