On Thu, Jul 10, 2008 at 1:14 PM, Brian Jordan <[EMAIL PROTECTED]> wrote: > Hi friends! > > Physics is a physics playground for the XO currently being written by > myself and Alex Levenson. We hope it will be a fun tool for playing > with and learning physical concepts, and that the work of the > Physics/Elements teams can be used as a backend for making all > activities fun and interactive.
Excellent. I will join your discussion. > Get it at: > http://dev.laptop.org/~bjordan/Physics-0.2.xo (click in Browse to install) > > Join the fight against everything other than Physics! > > Wiki: http://wiki.laptop.org/go/Physics > IRC: irc.freenode.net #olpc-physics > We are having a meeting at 6:30pm EST today on #sugar > (irc.freenode.net) with key XO-physicists. Join us! > Git: http://dev.laptop.org/git?p=activities/physics > > Physics currently supports: > - Creating: triangles, boxes, circles > - Drawing: polygons, "magic pen" shapes > - Grabbing objects > - Connecting objects with joints So we could simulate a pendulum or a Newton's cradle? How do you handle collisions? Any idea how many objects you can simulate and render in real time? > - Destroying objects with a fun to use red path of destruction > > Physics currently uses a default Earth-style (pointing downward) > gravity, Do you mean a Galilean constant-acceleration field for small spaces on the ground, or a Newtonian inverse-square central field including orbital space? > friction, size-based masses Can we add uniform density shown by color saturation or something like that? > and a set of colors which are > randomly picked when an object is created. We are working on > simple-to-use contextual menus for modifying and visualizing these > parameters in the activity. > > We are planning to add many other tools and toys in Physics, and > encourage suggestions (drawings/diagrams!), bug reports and code > contributions from other developers. Can you link to Measure? > Physics (by way of Elements and pyBox2D) uses the open source 2D C++ > physics engine Box2D2 as a back end, which has a lot of functionality > that we haven't implemented yet. Any thoughts about using SciPy for visualization? > Cheers, > Brian Jordan > 3D intern trapped in a 2D world > _______________________________________________ > Games mailing list > [EMAIL PROTECTED] > http://lists.laptop.org/listinfo/games > -- Edward Cherlin End Poverty at a Profit by teaching children business http://www.EarthTreasury.org/ "The best way to predict the future is to invent it."--Alan Kay _______________________________________________ Sugar mailing list Sugar@lists.laptop.org http://lists.laptop.org/listinfo/sugar