Hello Jakob,

Thanks for the bug report!
I'm working on a new mobility for the scenario, 
so I'll include the changes you pointed out too.

> Also, as far as I can tell from google and bing maps, there are fewer lanes 
> within the roundabout and some of its approaching edges. This looks like an 
> importer bug that was fixed in 0.25.0. The network should probably be rebuilt.
> Note, that I did not check other roundabouts but the problem likely applies 
> to more than one.

For the record, LuST Traffic is a realistic but simplified version of 
Luxembourg, so the fact that the they don't match, it's quite common in many 
places. I't not only a matter of topology but of mobility too.

Anyway, I'm working on it!

All the Best!
Lara

---
Lara Codecà
PhD Candidate
---
Interdisciplinary Centre for Security, Reliability and Trust 
Office: Weicker Site, C026





> On 19 Jan 2016, at 09:30, Jakob Erdmann <[email protected]> wrote:
> 
> Hello Matej (and Hello Lara),
> thank you for reporting the problem again. I fixed another bug in  [19749] 
> and the crash you were seeing should be gone now.
> As to the teleports, this has its roots in the LuST scenario itself (without 
> re-routing it is simply more pronounced) so I'm including Lara in my response:
> 
> Jamming and teleporting:
> - the roundabout <roundabout nodes="-10122 -15272 -25332 -26768 -7046 -7348 
> -8018 -8304" edges="-32770#0 -32770#1 -32770#2 -32770#3 -32770#4 -32770#5 
> -32770#6 -32770#7"/>
> has unsuitable connectivity. This is causing lots of deadlocks by vehicles 
> that need to change lanes in opposite directions.
> I'm attaching a screenshot of what it should look like instead. Basically, 
> all lanes within the roundabout should allow to continue within the 
> roundabout.
> 
> Also, as far as I can tell from google and bing maps, there are fewer lanes 
> within the roundabout and some of its approaching edges. This looks like an 
> importer bug that was fixed in 0.25.0. The network should probably be rebuilt.
> Note, that I did not check other roundabouts but the problem likely applies 
> to more than one.
> 
> Other things:
> - the option --lanechange.allow-swap is deprecated (and known to be buggy). 
> In the scenario it is causing "emergency-stop" warnings
> - the option --device.rerouting.pre-period at it's default value of 1 is 
> slowing the scenario down very much. (there are plenty of vehicles with 
> delayed departure). Either these vehicles should be discared 
> (--max-depart-delay) or the pre-period should be increased
> 
> best regards to both of you,
> Jakob
> 
> 
> 2016-01-18 22:36 GMT+01:00 Matěj Kubička 
> <[email protected]>:
> An update: SUMO does not die on segfault with rerouting disabled, but it does 
> not work properly. Vehicles start teleporting massively after 600 seconds 
> (time-to-teleport). Summary reads:
> 
> Simulation ended at time: 100000.00vehicles TOT 241899 ACT 67017
> Reason: The final simulation step has been reached.
> Performance:
>  Duration: 20983445ms
>  Real time factor: 3.33596
>  UPS: 166300.532682
> Vehicles:
>  Inserted: 241899 (Loaded: 295979)
>  Running: 67017
>  Waiting: 54080
> Teleports: 265576 (Collisions: 22, Jam: 146278, Yield: 88302, Wrong Lane: 
> 30974)
> Emergency Stops: 7
> 
> Notice the count of teleports (265576), it was supposed to be about 12.
> 
> ~Matej.
> 
> 
> On 18.1.2016 16:16, Matěj Kubička wrote:
> Hello,
> the problem persists in 19716. It is much less likely to occur, but it
> still happens. I run the same setup as last time and SUMO segfaults
> after ~600 seconds. It also gives same nonsense warning(s) prior to the
> segfault. Stdout:
> 
> Simulation started with time: 30000.00
> Step #30497.00Warning: Vehicle 'h53498c1:1' performs emergency stop at
> the end of lane '-31232_1' because there is no connection to the next
> edge (decel=-22.99), time=30497.00.
> Step #30587.00 (992ms ~= 1.01*RT, ~5135.08UPS, vehicles TOT 68989 ACT 50
> Segmentation fault (core dumped)
> 
> ~Matej.
> 
> On 12.1.2016 15:38, Matěj Kubička wrote:
> Thank you for fixing it! I really appreciate it.
> Matej.
> 
> On 12.1.2016 15:35, Jakob Erdmann wrote:
> Hello,
> the problem is fixed in the development version 19716
> (http://sumo.dlr.de/wiki/Downloads#SUMO_-_Latest_Development_Version)
> You cannot use old state files and must recreate them with this
> version instead.
> Thank you for reporting the problem.
> 
> regards,
> Jakob
> 
> 
> 2016-01-08 18:20 GMT+01:00 Matěj Kubička
> <[email protected]
> <mailto:[email protected]>>:
> 
>       Maybe the problem is not in the state file - it runs fine from loaded
>       state if I omit the --begin parameter. Also, there seem to be
>       different
>       state file formats between 0.24 and 0.25 and the problem exists in
>       both
>       versions..
> 
>       Thank you,
>       Matej.
> 
>       On 8.1.2016 13:36, Matěj Kubička wrote:
>       > Here goes the command that generated the sate file:
>       >
>       > sumo -c LuSTScenario.complete.mobility.sumo.cfg
>       --save-state.times 30000
>       > -e 30010
>       >
>       > Matej.
>       >
>       >
>       > On 8.1.2016 12:44, Jakob Erdmann wrote:
>       >> It looks as if the state file contains inconsistent data.
>       >> The fastest work-around would be to avoid saving/loading states
>       until
>       >> the problem is fixed.
>       >> If you can send me the command that was used to create the
>       state file
>       >> I can try to figure out what goes wrong.
>       >> regards,
>       >> Jakob
>       >>
>       >> 2016-01-07 23:22 GMT+01:00 Matěj Kubička
>       >> <[email protected]
>       <mailto:[email protected]>
>       >> <mailto:[email protected]
>       <mailto:[email protected]>>>:
>       >>
>       >>      Update: the problem persists with 0.25.0. Also, if I omit
>       the --begin
>       >>      parameter it won't die, but all the vehicles will teleport. M.
>       >>
>       >>      On 7.1.2016 22:11, Matěj Kubička wrote:
>       >>      > Hello,
>       >>      > I have been trying to run sumo from saved state, but it
>       dies first
>       >>      > simulationStep() after initialization. Its is killed on
>       SIGABRT
>       >>      after
>       >>      > OS detects double free() or memory corruption. There is also
>       >>      plenty of
>       >>      > nonsense warning statements prior to that so we probably
>       deal with a
>       >>      > dangling pointer messing with the memory.
>       >>      >
>       >>      > I am using sumo 0.24, built about 2 months back using
>       sources from
>       >>      > SourceForge. I know there is a new version, but I didn't
>       get to
>       >>      update
>       >>      > it yet. It was ran on Linux (3.13.0-74-generic kernel).
>       >>      >
>       >>      > The scenario and saved state is available for download from:
>       >>      > https://idata.lss.supelec.fr/index.php/s/mvHTQxVZ9sdwwCw
>       >>      >
>       >>      > You can run it using "sumo -c
>       >>      LuSTScenario.complete.mobility.sumo.cfg
>       >>      > --load-state state_30000.00.sbx -b 30000". I've verified
>       that
>       >>      this is
>       >>      > with correct config file.
>       >>      >
>       >>      > For its output see enclosed stdout dump. I've ran valgrind's
>       >>      memcheck
>       >>      > on it so you can see where the problems originate from.
>       First
>       >>      invalid
>       >>      > read is in MSLane::succLinkSec, folowed by warnings of
>       type 'Vehicle
>       >>      > performs emergency stop [...] because there is no
>       connection to the
>       >>      > next edge'.
>       >>      >
>       >>      > Thank you,
>       >>      > Matej.
>       >>      >
>       >>      > PS: Being a proper PhD student I am late to finish my
>       >>      experiments. So,
>       >>      > if there is a quick solution to this I would be happy to
>       hear about
>       >>      > it.. :-)
>       >>      >
>       >>      >
>       >>      >
>       >>      >
>       >>      >
>       >>
>       
> ------------------------------------------------------------------------------
>       >>      >
>       >>      >
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>       <mailto:[email protected]>>
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>       >>
>       >>
>       
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> <LuST_roundabout_fixed.png>

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