Hello Matej (and Hello Lara),
thank you for reporting the problem again. I fixed another bug in [19749]
and the crash you were seeing should be gone now.
As to the teleports, this has its roots in the LuST scenario itself
(without re-routing it is simply more pronounced) so I'm including Lara in
my response:
Jamming and teleporting:
- the roundabout <roundabout nodes="-10122 -15272 -25332 -26768 -7046 -7348
-8018 -8304" edges="-32770#0 -32770#1 -32770#2 -32770#3 -32770#4 -32770#5
-32770#6 -32770#7"/>
has unsuitable connectivity. This is causing lots of deadlocks by vehicles
that need to change lanes in opposite directions.
I'm attaching a screenshot of what it should look like instead. Basically,
all lanes within the roundabout should allow to continue within the
roundabout.
Also, as far as I can tell from google and bing maps, there are fewer lanes
within the roundabout and some of its approaching edges. This looks like an
importer bug that was fixed in 0.25.0. The network should probably be
rebuilt.
Note, that I did not check other roundabouts but the problem likely applies
to more than one.
Other things:
- the option --lanechange.allow-swap is deprecated (and known to be buggy).
In the scenario it is causing "emergency-stop" warnings
- the option --device.rerouting.pre-period at it's default value of 1 is
slowing the scenario down very much. (there are plenty of vehicles with
delayed departure). Either these vehicles should be discared
(--max-depart-delay) or the pre-period should be increased
best regards to both of you,
Jakob
2016-01-18 22:36 GMT+01:00 Matěj Kubička <
[email protected]>:
> An update: SUMO does not die on segfault with rerouting disabled, but it
> does not work properly. Vehicles start teleporting massively after 600
> seconds (time-to-teleport). Summary reads:
>
> Simulation ended at time: 100000.00vehicles TOT 241899 ACT 67017
> Reason: The final simulation step has been reached.
> Performance:
> Duration: 20983445ms
> Real time factor: 3.33596
> UPS: 166300.532682
> Vehicles:
> Inserted: 241899 (Loaded: 295979)
> Running: 67017
> Waiting: 54080
> Teleports: 265576 (Collisions: 22, Jam: 146278, Yield: 88302, Wrong Lane:
> 30974)
> Emergency Stops: 7
>
> Notice the count of teleports (265576), it was supposed to be about 12.
>
> ~Matej.
>
>
> On 18.1.2016 16:16, Matěj Kubička wrote:
>
>> Hello,
>> the problem persists in 19716. It is much less likely to occur, but it
>> still happens. I run the same setup as last time and SUMO segfaults
>> after ~600 seconds. It also gives same nonsense warning(s) prior to the
>> segfault. Stdout:
>>
>> Simulation started with time: 30000.00
>> Step #30497.00Warning: Vehicle 'h53498c1:1' performs emergency stop at
>> the end of lane '-31232_1' because there is no connection to the next
>> edge (decel=-22.99), time=30497.00.
>> Step #30587.00 (992ms ~= 1.01*RT, ~5135.08UPS, vehicles TOT 68989 ACT 50
>> Segmentation fault (core dumped)
>>
>> ~Matej.
>>
>> On 12.1.2016 15:38, Matěj Kubička wrote:
>>
>>> Thank you for fixing it! I really appreciate it.
>>> Matej.
>>>
>>> On 12.1.2016 15:35, Jakob Erdmann wrote:
>>>
>>>> Hello,
>>>> the problem is fixed in the development version 19716
>>>> (http://sumo.dlr.de/wiki/Downloads#SUMO_-_Latest_Development_Version)
>>>> You cannot use old state files and must recreate them with this
>>>> version instead.
>>>> Thank you for reporting the problem.
>>>>
>>>> regards,
>>>> Jakob
>>>>
>>>>
>>>> 2016-01-08 18:20 GMT+01:00 Matěj Kubička
>>>> <[email protected]
>>>> <mailto:[email protected]>>:
>>>>
>>>> Maybe the problem is not in the state file - it runs fine from
>>>> loaded
>>>> state if I omit the --begin parameter. Also, there seem to be
>>>> different
>>>> state file formats between 0.24 and 0.25 and the problem exists in
>>>> both
>>>> versions..
>>>>
>>>> Thank you,
>>>> Matej.
>>>>
>>>> On 8.1.2016 13:36, Matěj Kubička wrote:
>>>> > Here goes the command that generated the sate file:
>>>> >
>>>> > sumo -c LuSTScenario.complete.mobility.sumo.cfg
>>>> --save-state.times 30000
>>>> > -e 30010
>>>> >
>>>> > Matej.
>>>> >
>>>> >
>>>> > On 8.1.2016 12:44, Jakob Erdmann wrote:
>>>> >> It looks as if the state file contains inconsistent data.
>>>> >> The fastest work-around would be to avoid saving/loading states
>>>> until
>>>> >> the problem is fixed.
>>>> >> If you can send me the command that was used to create the
>>>> state file
>>>> >> I can try to figure out what goes wrong.
>>>> >> regards,
>>>> >> Jakob
>>>> >>
>>>> >> 2016-01-07 23:22 GMT+01:00 Matěj Kubička
>>>> >> <[email protected]
>>>> <mailto:[email protected]>
>>>> >> <mailto:[email protected]
>>>> <mailto:[email protected]>>>:
>>>> >>
>>>> >> Update: the problem persists with 0.25.0. Also, if I omit
>>>> the --begin
>>>> >> parameter it won't die, but all the vehicles will
>>>> teleport. M.
>>>> >>
>>>> >> On 7.1.2016 22:11, Matěj Kubička wrote:
>>>> >> > Hello,
>>>> >> > I have been trying to run sumo from saved state, but it
>>>> dies first
>>>> >> > simulationStep() after initialization. Its is killed on
>>>> SIGABRT
>>>> >> after
>>>> >> > OS detects double free() or memory corruption. There is
>>>> also
>>>> >> plenty of
>>>> >> > nonsense warning statements prior to that so we probably
>>>> deal with a
>>>> >> > dangling pointer messing with the memory.
>>>> >> >
>>>> >> > I am using sumo 0.24, built about 2 months back using
>>>> sources from
>>>> >> > SourceForge. I know there is a new version, but I didn't
>>>> get to
>>>> >> update
>>>> >> > it yet. It was ran on Linux (3.13.0-74-generic kernel).
>>>> >> >
>>>> >> > The scenario and saved state is available for download
>>>> from:
>>>> >> >
>>>> https://idata.lss.supelec.fr/index.php/s/mvHTQxVZ9sdwwCw
>>>> >> >
>>>> >> > You can run it using "sumo -c
>>>> >> LuSTScenario.complete.mobility.sumo.cfg
>>>> >> > --load-state state_30000.00.sbx -b 30000". I've verified
>>>> that
>>>> >> this is
>>>> >> > with correct config file.
>>>> >> >
>>>> >> > For its output see enclosed stdout dump. I've ran
>>>> valgrind's
>>>> >> memcheck
>>>> >> > on it so you can see where the problems originate from.
>>>> First
>>>> >> invalid
>>>> >> > read is in MSLane::succLinkSec, folowed by warnings of
>>>> type 'Vehicle
>>>> >> > performs emergency stop [...] because there is no
>>>> connection to the
>>>> >> > next edge'.
>>>> >> >
>>>> >> > Thank you,
>>>> >> > Matej.
>>>> >> >
>>>> >> > PS: Being a proper PhD student I am late to finish my
>>>> >> experiments. So,
>>>> >> > if there is a quick solution to this I would be happy to
>>>> hear about
>>>> >> > it.. :-)
>>>> >> >
>>>> >> >
>>>> >> >
>>>> >> >
>>>> >> >
>>>> >>
>>>>
>>>> ------------------------------------------------------------------------------
>>>> >> >
>>>> >> >
>>>> >> > _______________________________________________
>>>> >> > sumo-user mailing list
>>>> >> > [email protected]
>>>> <mailto:[email protected]>
>>>> >> <mailto:[email protected]
>>>> <mailto:[email protected]>>
>>>> >> >https://lists.sourceforge.net/lists/listinfo/sumo-user
>>>> >>
>>>> >>
>>>>
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>>>> >> <mailto:[email protected]
>>>> <mailto:[email protected]>>
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>>>> >>
>>>> >>
>>>> >
>>>>
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