Hello,
this behavior is intended. If you wish to maintain a custom angle you can
call moveToXY in every simulation step.
The main use case for moveToXY is simulator-couping where some vehicles are
remote controlled by an external process (typically, control is then
maintained for every step of the simulation)..
To be clear: the use case of calling moveToXY only once and then having
vehicles continue with a custom angle did not come up before now.
You could remove line 2264 in MSVehicle.cpp to disable angular updates.

regards,
Jakob


2017-04-07 16:31 GMT+02:00 Alexander Weidinger <[email protected]>:

> Hello,
>
> I am using the moveToXY and addVehicle functions of TraCI
> to add vehicles at specific positions with a specific angle.
>
> If I then continue the simulation (using simulationStep)
> and proceed further than one step,
> meaning it starts when using two steps or more,
> the angle is "lost" and the cars instantly "look" in the direction of
> the lane.
> When doing only one step it works perfectly fine.
>
> Is this intended behavior? What can I do to circumvent this?
> I am using a step-length of 0.001 (or 1 ms).
>
> Regards,
> Alexander
>
>
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