Hello,

thanks for the clarification and the hint.

Regards,
Alexander

On 2017-04-08 23:01, Jakob Erdmann wrote:
> Hello,
> this behavior is intended. If you wish to maintain a custom angle you
> can call moveToXY in every simulation step.
> The main use case for moveToXY is simulator-couping where some vehicles
> are remote controlled by an external process (typically, control is then
> maintained for every step of the simulation)..
> To be clear: the use case of calling moveToXY only once and then having
> vehicles continue with a custom angle did not come up before now.
> You could remove line 2264 in MSVehicle.cpp to disable angular updates.
> 
> regards,
> Jakob
> 
> 
> 2017-04-07 16:31 GMT+02:00 Alexander Weidinger
> <[email protected] <mailto:[email protected]>>:
> 
>     Hello,
> 
>     I am using the moveToXY and addVehicle functions of TraCI
>     to add vehicles at specific positions with a specific angle.
> 
>     If I then continue the simulation (using simulationStep)
>     and proceed further than one step,
>     meaning it starts when using two steps or more,
>     the angle is "lost" and the cars instantly "look" in the direction of
>     the lane.
>     When doing only one step it works perfectly fine.
> 
>     Is this intended behavior? What can I do to circumvent this?
>     I am using a step-length of 0.001 (or 1 ms).
> 
>     Regards,
>     Alexander
> 
> 
>     
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